Shinobi Wars Allstars v1.0b

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Naruto Shinobi Wars allstars

From a former player of Naruto: 3rd Shinobi Wars, shadowlight presents a game like no other... Shinobi Wars Allstars. Heavily influenced from 3rd SW, but totally recreated into a new map due to the fact Sw creator only works on NVB which isn't balanced. Unlike other Naruto or anime based games, which focuses on flashy game play and lack balance, SWA contains the flashy game play and balanced influenced by DotA.

Special Thanks to Shadowlight, Xine-, doju, S-warrior and the SWA community as well as other testers/optimizers.
Note: This map was created by Shadowlight and all credit goes to Shadowlight, I am just an uploader since he is busy.

Forums: http://z3.invisionfree.com/SW_Allstars


Screen shots
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2m4ocow.png


Trailor: http://www.youtube.com/watch?v=oUj9HNpxwdI


SWA 1.0b Changelog
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-decreased model size of all hereos
-decreased collison size of all hereos by 4
-set -cl as standard cameraheight
-new revive time formula: (4*herolvl) + 7 = revive time
-rebalanced over time upgrades of creeps: the hitpoint gain of melee creeps to 5 (old 10) and their attackdamage to 2 (old 1)
-weatheroff is no as standard ingame command turned on. you have to type weatheron to see the weather effects
-added new models for kisame,itachi,kabuto,tsunade,jiraya

-increased kidoumarus base attackspeed from 1.75 to 1.65
-increased kurenais ultimate manacosts to 300/400/500
-increased cooldown of itachi's amaterasu to 85 seconds
-increased chouji's start str to 24, but reduced str grow per level (2.45)
-fixed hotkey descrpition of shikamaru's ultimate
-fixed description error in naruto's naruto rendan spell, telling a wrong stunning value
-naruto rendan's casting range improves now with each level 300/375/450/525, old one was 375
-changed shikamarus tendril damage type from chaos to pierce, but increased their dmg to 33/49/65
-decreased shikamarus tendril hitpoints to 140/180/220
-shodaime has now a clear side of units, which he captured with his tree sprout spell
-fixed bug where kankuro could summon more than 1 puppet
-changed haku'S main attribute to int and rebalanced agi/int start stats to 17/21 and grow to 1.95/2.35
-nerfed sasuke's chidori damage to 350/450/550
-nerfed kakashi raikiri damage to 250/400/550 start damage and reduced casting range by 500 distances
-kakashis doton jutsu slows now down by 1-4 seconds by 40% instead of holding the victim. Also decreased cooldown to 17 seconds and buffed damage to 100/140/180/220 and set castrange to 850
-nerfed distances of temari whirlwind, which sucks foes close
-decreased saskue base manapool by 35
-sasuke increased katon manacosts to 130/140/150/160
*return ability of courier
*assistance system
*duel revive problem

Keywords:
Naruto Shinobi wars allstars aos
Contents

Shinobi Wars Allstars v1.0b (Map)

Reviews
19:30, 13th Aug 2010 ap0calypse: Rejected
Level 5
Joined
Dec 8, 2008
Messages
102
looks better than most other naruto maps, but (4*lvl) + 7 revive time.... imagine you have to wait 107 seconds for revive at lvl 25 (if its possible to come to this lvl like in dota), even if its like in DotA, i hate icefrog for that xD
 
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