Okay I am a lil bit late but here it goes.
Terrain was really well made featuring a variety of used models including some red leaves i had not seen before.
HOWEVER
I found a few minor bugs realated to unites and Heros.
Here it goes.Hero spell incons seemed to be bugged out.They are not placed on their inital location.
http://prntscr.com/8nlopy
http://prntscr.com/8nlp9n
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There were some mistakes on the hero ability tooltips as well.
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A few suggestion related to hero's ability icons usage.
http://www.hiveworkshop.com/forums/...8507/?prev=search=Poision%20arrow&d=list&r=20 Much more fitting for a poison arrow
http://www.hiveworkshop.com/forums/.../?prev=search=Haill%20of%20arrows&d=list&r=20 another good fitting icon for the Arrow Bombard ability
http://www.hiveworkshop.com/forums/...rike-258054/?prev=search=Headshot&d=list&r=20 A icon for critical ability of the archer
http://www.hiveworkshop.com/forums/icons-541/btnbash-57684/?prev=search=Bash&d=list&r=20 Slightly tweaked Bash Icone better than the original
A suggestion related to hero ability kits.I feel like the mass teleport ultimate spell on the Archer hero is reather strange and unfitting.He is defined as a scout not mage.I'd say its better to change it.Let's say a "Stun Arrow" ability that deals massive dmg and stuns a target for X duration could be more in line with the Hero.
Also the map has alot of unused spaces and shows lack of neutral creeps.You can add a few murloc creeps at the lake and a couple sasquachs or wolfs on the unused space on the west area.
As for bugs.The archer units does not have arrow projectiles(or it is invisible).