Footman16
Community Manager
- Joined
- Jul 14, 2012
- Messages
- 3,670
We'll see, right now I'm focusing purely on the Alliance. The Argent Dawn might appear in one campaign but won't be playable.
Well then you'll be happy to hear that work on the sequel to Lordaeron's Legacy, Lordaeron's Destiny is proceeding steadily and only has 3 missions left to finish before it can be released (along with a lot of polishing).So, it's been 5 years, I would still love to play the full campaign tho xd
will it be playable on 1.31Well then you'll be happy to hear that work on the sequel to Lordaeron's Legacy, Lordaeron's Destiny is proceeding steadily and only has 3 missions left to finish before it can be released (along with a lot of polishing).
Yep, I'm currently editing and testing it in the 1.31 World Editorwill it be playable on 1.31
cool i will be waiting your campaignYep, I'm currently editing and testing it in the 1.31 World Editor![]()
Hoping someone makes a Youtube playthrough of it.Well then you'll be happy to hear that work on the sequel to Lordaeron's Legacy, Lordaeron's Destiny is proceeding steadily and only has 3 missions left to finish before it can be released (along with a lot of polishing).
I'm currently editing it on 1.31, so I dont think it will be unfortunately.Can't wait for the campaign
I hope it's playable on version 1.27 as well
Meh it's alright I'll watch a playthrough of it when you upload it to hiveI'm currently editing it on 1.31, so I dont think it will be unfortunately.
I haven't been able to work on it for a couple of weeks tbh, but hopefully I'll be able to get more done over the coming weeks.hey man any news about your new campaign
We're all very excited for the campaign dudeI haven't been able to work on it for a couple of weeks tbh, but hopefully I'll be able to get more done over the coming weeks.
It's out of date again, but you done so good! I made it until the end. I was a bit disappointed, because I expected to be more than 10 chapters, but who I am to judge? After I seen what you & others are made in the Lordaerons Destiny... I was amazed. I really liked the Zombie chapter, where the limit was only 500 zombies to escape, more of that means Chapter Failed. Thank you very much for the campaigns, and amazing works. It was a pleasure to play.I've updated the first page since it was massively out of date, I still need to change some more things about it but hopefully it'll give a better idea of the direction the project is now going in.
Yep, I'll need to update it again, the OP looks horrendous lol!It's out of date again, but you done so good! I made it until the end. I was a bit disappointed, because I expected to be more than 10 chapters, but who I am to judge? After I seen what you & others are made in the Lordaerons Destiny... I was amazed. I really liked the Zombie chapter, where the limit was only 500 zombies to escape, more of that means Chapter Failed. Thank you very much for the campaigns, and amazing works. It was a pleasure to play.
So Candors story is on hold for now after Lordaerons Destiny. The Stromgarde campaign takes place during the Third War and will show what happened to Stromgadde during that time period.Howdy, Footman16.
After replaying the campaign, i have been thinking about how story would unfold.
You mentioned your next campaign is about Stromgarde and will also have story progression in MOP timeline.
Perhaps, you consider continuation of our rightful King Candor's story in BFA timeline?
Lore after Legion can be quite messy, but BFA can be opportunity for reborn Lordaeron storyline.
With destruction of Undercity and forsaken army in Trisfal, their grasps on Hillsbrad, Silverpine and Plaguelands will be weakened.
And then it will be perfect opportunity that Candor can reclaim some of the former Lordaeron's lands from the forsaken remnant's forces.
You can go link with BFA timeline by Candor's forces sending help to Alliance in reclaiming Stromgarde etc.
I do admit I'm hoping for a better victory. I admit the campaign itself could use a little work story-wise and gameplay wise, but it's a product of real dedication, and I'm happy with that. Though if you need help with writing a better story, I can help with that.So Candors story is on hold for now after Lordaerons Destiny. The Stromgarde campaign takes place during the Third War and will show what happened to Stromgadde during that time period.
In what ways do you feel the story and gameplay could use a little work? I'm happy to hear suggestions and feedbackI do admit I'm hoping for a better victory. I admit the campaign itself could use a little work story-wise and gameplay wise, but it's a product of real dedication, and I'm happy with that. Though if you need help with writing a better story, I can help with that.
Right, so with regards to the story, there could be more work in the dialogue, cause there are parts that feel slightly cut-off or lacking, like the dialogue could be fleshed out a little more. The cinematic dialogue still tends to be overly long for short sentences, though it's an improvement over the previous campaign.In what ways do you feel the story and gameplay could use a little work? I'm happy to hear suggestions and feedback![]()
I see, well I'm a firm believer in show not tell as well as to trim unnecessary dialogue, generally less is more and you use as much as you need to convey the points that you want to i.e. interpersonal conflict, plot progression and yes sometimes even exposition when necessary. I'd need more specific examples to be able to see what you mean in these regardsRight, so with regards to the story, there could be more work in the dialogue, cause there are parts that feel slightly cut-off or lacking, like the dialogue could be fleshed out a little more. The cinematic dialogue still tends to be overly long for short sentences, though it's an improvement over the previous campaign.
I am also a firm believer in not changing things for the sake of changeAs for gameplay, I feel like Candor's faction could use some more uniqueness in terms of appearance, mechanics and playstyle. It feels like a copy-paste of the Human faction, to be honest. And then there's the part where Candor enlisted the aid of the Elves and the Dwarves, yet I don't see them being featured at all in the gameplay, whether as additional units in Candor's faction or as allied players.
These campaigns are confined to the Alliance so it would feel out of place to suddenly introduce Horde politics in the background; its why I decided to exclude Sylvanas' appearance in the Battle of Andorhal and her interactions with Koltira as I felt it would be too out of place and detract from the focus on Istan, Candor and Pyraelus.And for the final part, with Sylvanas's troops severely depleted in the Battle of Andorhal, I think it would make sense for the Blood Elves to start questioning her war policy with the Humans, wondering if it's really worth it. At least in the sense that they would doubt they can easily win against Candor's Kingdom. If possible, politics could see Sylvanas and the Forsaken being painted in an increasingly bad light by the Horde, such that they may move to restrict its privileges and make it isolated.
Anyway, it's just my suggestions here.
I'm not a campaign editor, I admit, but thanks for your suggestions.EDIT: The last thing I'll say is that there's a difference between a bad story and a story that doesn't do what you want it to. But in the case of the latter I think that should always be a great incentive to make you're own works and to produce your own stories so people can enjoy your vision. After all you say you can write a better story so I hope you go out and make your own custom campaign for me to play and enjoy![]()
Ah that's a shame, I would be keen to see your story ideas played outI'm not a campaign editor, I admit, but thanks for your suggestions.
If you'd like, you can check out my warcraft stories on SV and QQ. Heard of those sites? They're basically forum sites for geeks to post their own stuff or just debate.Ah that's a shame, I would be keen to see your story ideas played out![]()
There probably wont be a beta tbh and I'll look to release the entire campaign once its finished, right now Act 1 is finished and Act 2 is progressing nicely with the first map of the second set nearing completionLooking forward to new stories, I'd like to know when this campaign will be in Beta.
Once the current campaign is finished I do have some ideas for a High Elf Campaign although it would probably be shorter; closer to the length of Lordaeron's Legacy.I hope one day you will work on the High elf Campaign
Wow, very charming, I hope the campaign is an RTS model like "Lordaeron's Legacy" but as difficult as "Lordaeron's Destiny"Small update, Act 1 of the new Stromgarde campaign is finished and I'm now working on Act 2, I foresee this campaign to be around 10/11 playable missions with a couple of interludes.
The title for the campaign has also been finalised as:
View attachment 473642
I might have some images to follow but the first three missions and interlude are all fully finished!
Here's a little hint as to what Act 2 will contain
Yeah don't worry all my campaigns stick to the Blizzard formula of a mix of dungeon-crawler/no-base (whatever you want to call it) missions as well as base missions. Some of the objectives within those missions might be unique like the Culling or A Symphony of Frost and Flame but in general I try and make my campaigns as "Blizz-like" as possibleWow, very charming, I hope the campaign is an RTS model like "Lordaeron's Legacy" but as difficult as "Lordaeron's Destiny"![]()
Oh, there's a little suggestion, maybe if there are enemy heroes in each chapter, it's a good idea to make them as tough as the heroes we have, whether in terms of HP or in terms of inventory, you can give them lots of permanent inventory, if necessary, the slots are filled.Yeah don't worry all my campaigns stick to the Blizzard formula of a mix of dungeon-crawler/no-base (whatever you want to call it) missions as well as base missions. Some of the objectives within those missions might be unique like the Culling or A Symphony of Frost and Flame but in general I try and make my campaigns as "Blizz-like" as possible
In terms of difficulty it's something that's never going to be perfect, I could add variable difficulty but that's even more work so yeah instead I try to aim for something a little harder than the standard blizz campaigns but not too difficult with enough practice and time![]()
Do you know if these maps of the alpha Stromgarde or pictures still exist? They could be cool to seeStromgarde was supposed to have more of an actual role and presence in WoW. But unfortunately, due to engine limitations, most of that zone and the surrounding regions like Hinterlands got nuked during the final stage of development of WoW. They had to be redesigned from scratch, and as a result, these zones are very barren/empty both quest-wise and even more so design-wise. As such, unfortunately, Stromgarde in WoW looks like someone haphazardly erased the entire kingdom. The maps of the alpha Stormgarde looked so good too.
So it starts probably sometime during the RoC Human Campaign and by the time the Undead become the main threat Dalaran will already have fallen.Would be cool if the campaign starts off pre-fall of Dalaran with Thoras sending men north to fight the Scourge. And then later playing "Under the Burning Sky" mission from the human side with the Stromgarde army coming in defense of Dalaran. It would be somewhat canon too.
Both those points will be covered in the campaign don't worryThe Chronicles books clearly indicate that Stromgarde sent their armies to fight the Scourge, and then there's that plot point with Thoras being involved in Terenas' tomb as well. You even had a Stromgardian general as one of the leaders of the early Scarlet Crusade as per their pre-retcon lore in vanilla WoW.
I don't think it's established exactly when he was killed so his assassination does serve as a plot point.It's pretty clear that Stromgarde/Thoras had a decent bit of involvement in the EK during the Third War and in the 4-year interim period between WC3 and Vanilla WoW before his assassination. Should be very interesting whatever you manage to do.
The Scourge trying to breach Thoradin's Wall will be a big part of the story, the Syndicate, Witherbark and Boulderfist also serve as major parts of the story. Unfortunately I won't be able to cover the Scarlet Crusade or Reformed Silver Hand within the outline of this campaign/story but I hope that what is covered will satisfy you as Orman is one of the major playable charactersThere's a decent number of plot beats to work with. Stopping the Legion invasion that shatters the Thoradin's Wall, the intrigue of Galens' inevitable betrayal, the Syndicate, who are allied with a Shadow Council splinter cell - Argus Wake, looking to bring down the kingdom, the Hinterlands Amani led by the Withernbark tribe and the Boulderfist Ogres seeking to conquer Arathi Highlands, helping out the newly established Scarlet Crusade under Alexandros Mograine (if you're using the pre-retcon SC lore) or the newly reformed Order of the Silverhand (if you're using retconned SC lore) right next door, etc.
Eastern Kingdoms during Alpha WoW. The alpha version of world map was drastically different. Much more faithful to the RTS-era geography.Do you know if these maps of the alpha Stromgarde or pictures still exist? They could be cool to see
Nice! Great to hear that he's gonna be playable.Orman is one of the major playable characters