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- Apr 5, 2012
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I'll hopefully get it done by January/February. I won't give any exact date as that would probably be beyond my powers of estimation.
Good to hear this, you could add some screenhots :3
I'll hopefully get it done by January/February. I won't give any exact date as that would probably be beyond my powers of estimation.
Hmm....interesting!Well kind of. The Human and Worgen campaign will have Istan going round the surviving Human kingdoms rebuilding/preparing them for war and one of those kingdoms will be Gilneas where the worgen are.
Great Idea!Make a campaign for Survivors of Lordaeron.
Will have the remains of Silver Hand,later the Scarlet Crusade and finally the glorious Argent Dawn.
Make a campaign for Survivors of Lordaeron.
Will have the remains of Silver Hand,later the Scarlet Crusade and finally the glorious Argent Dawn.
I will love a campaign like this!
Interesting! Continue your project. It's quite intriguing so far!Well, like I said the Scarlet Crusade will feature in Return of the Kingdoms.
That's a good idea. I'm glad you take into account that optionThis would only be used for one of them if it turns out to be a good idea but, the general concept is an Azeroth Wars style map where the character is represented by a single unit and you can choose to travel to specific points affecting the story.
That's a good idea. I'm glad you take into account that option![]()
Can't wait for it's final releaseI'll try and get Conquest of an Island ready for a beta test by February
Wow, amazing, but can be improved.
UpdateNot only can you get a sneak preview of the races you'll be playing with by checking out my maps but you can also get a glimpse of future enemies, heroes and units by looking at my latest map - The Fel Horde
They will face the Draenei in a battle for supremacy, survival and sanity.
Well, the Beta test probably will not have AI support in a few missions (except obviously the defense missions out of necessity) but it's mainly to see if the triggers are working and people can make sense of the story, techtree etc.
I was thinking of changing Istan's model but I'm not sure, I like the whole Stormwind theme to it but it might resemble Arthas a bit too much and after thinking about when someone mentioned earlier I'm beginning to have a few minds for a few changes.
I just have to get the epilogue all triggered up and the last mission (I think) so if I can get a solid weeks work done it should be no problem. Then the AI then je suis fini, if I can crawl that far lol.
Once Conquest of an Island is done, Return of the Kingdoms will be put into overdrive and so on and so forth.
Okay, that's good and all. But some background for Return of the Kingdoms, a little more detailed!
This project looks promising, Good Luck Footman!
Hey, since that 96% of CoaI is done, do you already have an idea of when it will be finished???
UpdateThe demo is now released, this is less of a demo and more of a beta test for triggers and bugs; it only contains the campaign up to chapter five. Hope you enjoy. It can be found on the bottom of the first post.
UpdateWork on the Tales of the Alliance will be continuing with a hopefully large amount of trigger work being able to be done on the last 3 (?) remaining chapters. I can imagine there will be a very long period of bug fixes after release - I don't want that but it seems easier than getting a few beta testers.
I will be protecting the final release version but if you want anything a trigger or something just ask.
Remember the demo will be available until release.