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- Sep 14, 2007
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Shards of Hope
Shards of Hope is an epic tale of which resembles the Game-play of Final Fantasy yet the brilliance of Warcraft. This Project is hosted here and you can find the latest updates here including posting for a spot on the team if possible. So far we are in a preperation stage and so far really only story and such are being completed.
So far the team consists of...
Team List
Names and Ranks
+Traxamillion - Project Leader (Story Writer, Basic Triggers, Webmaster etc..)
+CMarket / Kafana - Cinematic Director (In charge of Cinematic Creation)
+Captain Griffen - Systems Coordinator (In charge of creating various systems)
+HINDYhat - Spelp4x M4S73R (In charge of spell creation and Assisting CG for Systems)
Terrain Counsilours (Terrain Artists)
-leet.firefox
-MadseN
(more to come)
+Traxamillion - Project Leader (Story Writer, Basic Triggers, Webmaster etc..)
+CMarket / Kafana - Cinematic Director (In charge of Cinematic Creation)
+Captain Griffen - Systems Coordinator (In charge of creating various systems)
+HINDYhat - Spelp4x M4S73R (In charge of spell creation and Assisting CG for Systems)
Terrain Counsilours (Terrain Artists)
-leet.firefox
-MadseN
(more to come)
Desperately Seeking experianced modeler.
Shards of Hope
Millions of years ago in the lands of Saragard There was a mighty war between the Gods and the Elements. It lasted nearly a thousand years. Finally the Gods had prevailed and sealed the elements in stones called "The Life Shards" The Gods didnt want to destroy the shards with the elements inside because it would destroy what the elements created. The Elements resided where the birth of there creations had occured, 'Fire Life' laid deep into the tallest Volcano, 'Earth Life' Deep into the forests...
In the present, Many nations thrive and Prosper in the lands of Saragard. Many Nations and Villages have created their Homes near the shards and worship them like idols. No one dares to move the shards from their resting grounds, in fear of what might occur. Many have even created cults and clans to protect and serve under the shard. With Good there is always evil..
The Story Begins with a young Warrior named Goliath who reides in the mountains and his village hosts the 'Fire Life' shard. One day Goliath is sent on his initiation trip into the deep mountains. His trip is to test his courage, strength, and intellect. He must survive in the mountains with nothing but his brute strength and will to survive, once completed he returns to the village, his home, and sees everything is destroyed, and a few are even dead. He proceeds to the volcano to see if his clan sought refuge at the Shrine, only to find the shard gone and everyone else murdered.... He notices a dead ogre int he midst and knows exactly who to blame. Now Goliath ventures on a journe for vengeance, but he may become enlightened and see a quest for greater good along with banding with some unlikely freinds..
In the present, Many nations thrive and Prosper in the lands of Saragard. Many Nations and Villages have created their Homes near the shards and worship them like idols. No one dares to move the shards from their resting grounds, in fear of what might occur. Many have even created cults and clans to protect and serve under the shard. With Good there is always evil..
The Story Begins with a young Warrior named Goliath who reides in the mountains and his village hosts the 'Fire Life' shard. One day Goliath is sent on his initiation trip into the deep mountains. His trip is to test his courage, strength, and intellect. He must survive in the mountains with nothing but his brute strength and will to survive, once completed he returns to the village, his home, and sees everything is destroyed, and a few are even dead. He proceeds to the volcano to see if his clan sought refuge at the Shrine, only to find the shard gone and everyone else murdered.... He notices a dead ogre int he midst and knows exactly who to blame. Now Goliath ventures on a journe for vengeance, but he may become enlightened and see a quest for greater good along with banding with some unlikely freinds..
Character Bio's (more to come)
Name:Zandar (Zan-dar)
Race: Ogre
Height: 10'2"
Weight: 521 lbs.
Afilliation: Shard Gaurdian
Height: 10'2"
Weight: 521 lbs.
Afilliation: Shard Gaurdian
Zandar, Prince of the Grun'darg lineage. Was Casted out of the Grun'darg Clan by his Brother Urloch (Er-lock) for not condoning The theft of The Shards and the murdering of any who opposed. Zandar fled his home to Guard the Shard of the Earth "Gaia's Heart". For the Most part he lives in solitude with little company other than the Wildlife that inhabits Innok Crater.
Zandar is gifted in the ways of the Arcane, Also his massive stature doesnt deduct from his Physical feats. He has trained since he was a child and is known to be one of the strongest Arcane Magister's in all of Saragard.
Zandar knows that sooner or later it will be time to defend "Gaia's Heart" against his Tyranical brother Urloch, and Zandar is not afraid to die if need be.
Zandar knows that sooner or later it will be time to defend "Gaia's Heart" against his Tyranical brother Urloch, and Zandar is not afraid to die if need be.
Please visit the Recruiting thread to be a part of the Team.
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