Ardenaso
HD Model Reviewer
- Joined
- Jun 22, 2013
- Messages
- 2,041
don't forget to put liptonite in the author too
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(7 ratings)
PendingThanx always forget to do that after I credit in the descriptiondon't forget to put liptonite in the author too
Thank you! I actually updated it to be used in the campaign you remade with the updated cinematics. She looks way better. Also, she is now always by Tyrande's side in the campaign. Hope it's lore accurateworks and looks great! I loved it
You sir are a literal saviour. I will remember to check the readme's from now onWhen you download any upload from hive you will get a readme which tells you where the .dds file go.
For my uploads can can copy & paste the .dds file into the Warcraft III\retail folder of the game
View attachment 400125
Not all are like this some might require you to add them to the same path where you add the .mdx file so it's best to check that readme which will tell you where they go![]()
So lest see if we missed something.You sir are a literal saviour. I will remember to check the readme's from now on
Although when I paste it in just the retail folder it doesn't seem to reflect in my game. I feel like I am doing something wrong still :S I am very bad at this lol.
I also don't have any other .DDS files visible in that folder, and I'm not sure if I'm supposed to or not.
This is what it looks like in my folder but for some reason she still has that awful ugly bow.![]()
Yes, I believe I have it all in the right place. Am I supposed to put both v1 and v2 in there? I only put v1 because that's the one I had wanted.So lest see if we missed something.
Then in the retail folder you added the .dds file?
- \Warcraft III\retail\units\nightelf\shandris -> you added here the .mdx file yes?
Yea the mistake is simple. You pus shandris_v1. Like I explained in my previous comment the .mdx files must have the same name as the folder they are put into so just let shandris.mdx and shandris_portrait.mdxYes, I believe I have it all in the right place. Am I supposed to put both v1 and v2 in there? I only put v1 because that's the one I had wanted.
Attached the screenshots of them in their respective folders below. Maybe I'm making a silly mistake again. I wouldn't be surprised.![]()
GAH! I am such a noob. LOL Didn't even catch that. Thanks so much. I know I can be a bit slow at this stuffYea the mistake is simple. You pus shandris_v1. Like I explained in my previous comment the .mdx files must have the same name as the folder they are put into so just let shandris.mdx and shandris_portrait.mdx
Since the latest update of reforged I have had this problem with a few models in the editor, but when I launch the game itself it looks normal there. I'd suggest trying that first just so you can rule that possibility outI'm having a problem with the bow's model's texture appearing white. What should I do?
Since the latest update of reforged I have had this problem with a few models in the editor, but when I launch the game itself it looks normal there. I'd suggest trying that first just so you can rule that possibility out![]()
That is because the locations of the custom textures were not setThe (liptonite) bow is still showing up as white, which appears to be an issue with the original mod, too.


