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[Trigger] Shadow Dance

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Nov 5, 2007
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How could I make a triggered ability that goes something like this:

The Hero turns himself invisible every 3 seconds for x seconds. Any attacks made breaking the invisibility will deal 100/150/200 bonus damage.

Also, an off-topic question, how do I create a "pure" damage type, aka a damage type that completely and absolutely ignores all armor, immunities and spell resistances.
 
Well, it would go like this:

The unit begins casting the ability, either A: give him perma invis then take it off later, or B: create a dummy, have it cast invis on your unit. Add the unit to a unit group. Then, have another trigger where if a unit is attacked and the attacking unit belongs to X_UnitGroup, deal Xdamage*levelOfAbilityForUnit. That would be how to trigger an invis trigger with bonus damage.

I wasn't exactly sure what you meant by "The Hero turns himself invisible every 3 seconds for x seconds", so if ^ doesn't solve the issue, or if you need a more thorough explanation of ^, just ask.
 
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