How could I make a triggered ability that goes something like this:
The Hero turns himself invisible every 3 seconds for x seconds. Any attacks made breaking the invisibility will deal 100/150/200 bonus damage.
Also, an off-topic question, how do I create a "pure" damage type, aka a damage type that completely and absolutely ignores all armor, immunities and spell resistances.
The Hero turns himself invisible every 3 seconds for x seconds. Any attacks made breaking the invisibility will deal 100/150/200 bonus damage.
Also, an off-topic question, how do I create a "pure" damage type, aka a damage type that completely and absolutely ignores all armor, immunities and spell resistances.





