Ok, hello guys.
I've wanted to know and now I'd really like to ask how does the "Castle Fight" map does it:
The units that spawn, they are completely uncontrollable by the player (as if they are wards - they have no UI, and if u select them and try right-clocking, they won't move or anything) but still they cast all their spells, players gain bounty from kills and units "talk" to you when created/clicked.
Please, I'd like to hear any solutions.
+ Rep for all helpful answers, ofc.
I've wanted to know and now I'd really like to ask how does the "Castle Fight" map does it:
The units that spawn, they are completely uncontrollable by the player (as if they are wards - they have no UI, and if u select them and try right-clocking, they won't move or anything) but still they cast all their spells, players gain bounty from kills and units "talk" to you when created/clicked.
Please, I'd like to hear any solutions.
+ Rep for all helpful answers, ofc.