[General] Solutions to Item Naming

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Currently there is a bug in the Editor where you cannot use the GUI calls Set Item Name or Tooltip. The items don't get updated in game.

I just need a way to let the player know what Level their items are. As a temporary solution, I have a chat command that iterates through the inventory and tells the player what level each item is.

So I'm wondering what alternatives there are to fix this. Any input is appreciated.

If there is a solution with code, I will be happy to learn and implement it. I'm also happy to hear other suggestions for work-arounds.
 
I would see if the item name/tooltip updates if you forcibly drop the item and then give it back to the unit holding it (potentially hiding/unhiding it while dropped, too).
This also came to my mind, but unfortunately it doesn't seem to update.
I know with some abilities, when changing and integer or real field, it will update after changing the level of the ability. But unfortunately I haven't found a similar "update trick" to items.

EDIT: I did a test where I try to debug the item name of the item after calling Set Item Name. An update trick might not work. It seems the call is returned/cancelled as the debug still shows the original name.
 
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