- Joined
- Aug 23, 2008
- Messages
- 2,319
I've seen a few threads about scaling effects, but those were about effects like projectiles and effects attached to the model. In my map, I want to create an independent Special Effect (created by the Special Effect - Create Special Effect At Point/On Unit command) in 2 sizes. Is it possible to scale trigger created Special Effects by trigger or should I create 2 Special Effects?