First: The Clothes
sure she doesnt look very tinkerish in that, BUT the original tinker
doesnt either. he could be anything without the wrench and his backpack.
Hey hey, I was a little quick and harsh with my original critique. First off, it's concept art, so I should wait to see the model/texture.
(Wait, the original Tinker
does look "tinker-ish"... I mean, he's
the Tinker.
He's got the little hard hat, and the grey, simple clothes... etc)
Rizz_Boomer said:
Second: The hair
I know you just dont like any of the goblinhairs im making, but i
thought that mohawks are goblinlike and i never even saw concepts
of a Female Goblin with a mohawk (not that i saw that many concepts of
female goblins).
?? When did I say that? Granted, the strange blue-thing on top of the Mechanic's head threw me off... But creativity is something that really makes new models stand out. I mean, it's better she have something interesting about her to give her personality. (then again, there are other hairstyles that make sense) (then
again again, other than WoW there isn't a lot of precedence for Goblin hairstyles).
The main problem with my critique is that I can offer no better alternative; I'd really have to see it. So whatever; it's cool. Just don't make it purple. xD
Rizz_Boomer said:
Third: Roboform
Im not finished with the roboforn yet, since im just working on
the tinker itself. maybe starting some kind of conceptart contest ^^.
But one thing for sure there will be NO HAMMER. Im intending to give her
Robo-Goblin a giant sawblade instead (female = less strenght but more agility).
I like it.
Especially the blade-idea. Instead of a saw-blade, could I suggest an actual "blade"-blade, like the one on Megatron from the Transformers? (<--- SUGGESTION ONLY).
Rizz_Boomer said:
Fourth: Attacks
Its a very very very late entry for the female version model contest
of course the attacks are the same. Wich doesnt mean i wouldnt make the
animations sorta neutral so she can be used for some other things than
the tinker.
So basically, since it's "supposed" to be for that modelling contest, you're going to follow the rules and make her fit the tinker (so has Cluster Rockets and Pocket Factory and Robo-Goblin animations)? Alright, that's a good framework to go off of.
My only disappointment is that doing this will make the model less usable in general; like, if I don't want to replace the Tinker model, but I want to use this for some
other unit, I won't be able to give that unit any sort of "Morph" ability (for example), since she'll turn into a giant robot.
~~
Anyway, just wanted to say; don't get your knickers in a twist. So far, almost every model you've made has surprised and impressed me (personally), so I'm looking forward to seeing this one completed as well. (as long as you can get it done within the next two weeks, of course.
)