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Rizz's Goblinarmy

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Level 16
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Jan 17, 2006
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366
3 Goblins i made. They are my first attemps in modeling.
First is some kind of Technomage.

Second is a Baloon troop. Saw many Artworks about them but not a single model.

Last but not least the Goblin-Shocker aka Brawler

Edit: Well I decide to add picture of every new Goblin I made here in the first post.
I've edited the Technomage (Yes thats the the one and only female Goblin here).
Also I made a new meele unit the Engineer!
And a Goblin worker... well its more an edit.

Edit again:
Its pretty awfull to look in page after page in this thread to find the
Screenshots. So Im presenting the last WIPs now here.


12610d1189419912-rizzs-goblinarmy-tmage.jpg

13701d1190834148-rizzs-goblinarmy-tmage2.jpg

models_6137_screenshot.jpg

Download




13700d1190834148-rizzs-goblinarmy-ingeneure.jpg



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13097d1190021345-rizzs-goblinarmy-slicer.jpg



20403d1199962970-rizzs-goblinarmy-croswbow-gun.jpg




14535d1192087350-rizzs-goblinarmy-toxi2.jpg



15184d1193145152-rizzs-goblinarmy-warturtle.jpg



18301d1197369494-rizzs-goblinarmy-cyclopsfront.jpg

18302d1197369494-rizzs-goblinarmy-cyclopsback.jpg



27029d1208434505-rizzs-goblinarmy-harvestgolemnew2.jpg



No found use so far thats why he is the Nameless one
37268d1220371965-rizzs-goblinarmy-wipgoblin2.jpg




39865d1223666918-rizzs-goblinarmy-merchant_weapon.jpg




55666d1243531187-rizzs-goblinarmy-tinktex.jpg



57922d1245216551-rizzs-goblinarmy-trankunmorph2.jpg

57923d1245216551-rizzs-goblinarmy-hobgobform.jpg




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77789d1269187177-rizzs-goblinarmy-bucca_preview.jpg

77790d1269187177-rizzs-goblinarmy-bucca_preview2.jpg

 

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  • Worker.jpg
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Last edited:
Level 16
Joined
Jan 17, 2006
Messages
366
I'll be honest for the second i used the Jetpackmodel from Rotd as a base... so there are no really animations in it.

The Technomage uses standard Jaina-animations, instead of the Attack animation. I've used there the
"Attack - 3" Animation from the Bloodmage.

Shocker has all human-child animations + Attack slam from the Wendigo, attack-animation from Human-male, Dissipate from Tinker and as a "throw" animation also the attack - 3 from Bloodmage.

@ Mechanical Man: hope this screenshot of the Shocker is better.
 

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Level 1
Joined
Sep 7, 2007
Messages
2
How can I DL them? u posted them anyware,,, btw I love em freaking awesome I love the brawler nice work,,, btw what program did u use for editing?
 
Level 27
Joined
Feb 22, 2006
Messages
3,052
I finished the animations for the balloon guy, I haven't checked for all the bugs. You can make the icon yourself.
Includes: Portrait, Model, and Projectile.
You can upload this onto the Hive, be sure to give me credits though! :D
Has Stand - 1, Stand - 2, Walk, Attack - 1, Attack - 2, and Death. I know death looks a bit cartoony, but I liked it :p
Some important info:
Combat - Attack Animation Backswing Point: 1.430
Combat - Attack Animation Damage Point: 1.430
Art - Death Time - 2.50
Combat - Death Type - Can't Raise, Does Not Decay
--donut3.5--
 

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Level 16
Joined
Jan 17, 2006
Messages
366
My cute little Goblins!

Thanks Donut!

And Thanks for the positive replies.
I'm going to upload my models If more people want me to do so.
@Mongus: I've made 'em with the Oinkerwinkle-Tools
@frostwhisperer: Yes, I've used the Orcchild model as base, but just because im lazy with textures *grin*

Btw. I've finished my own version of a Goblin-Bombadier.
Yes it is an explosive sheep under his arm.
 

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Level 13
Joined
Jun 10, 2007
Messages
780
"And Thanks for the positive replies.
I'm going to upload my models If more people want me to do so.
"

Plz do especialy the one with the gloves, he would also go great with a morph animation so that he can turn into a goblin that looks like a shredder but with golem hands and feet, has no cover over the goblin, and he is standing. Like this
dexter.jpg (sry for it being dexters lab but its the only image that looked anything like I was saying.)
 
Last edited:
Level 16
Joined
Jan 17, 2006
Messages
366
Thats the point, everyone say "make him more toxic-like" but the question is, what is more toxic like?
Other Clothcolor?
Adding a skull as shoulderpad or many skulls as necklage?
Add more spikes to his weapon?
Some potions on his front?

All i've changed so far is a brown coat and green dust out of his backpack during spell animations.
 
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