- Joined
- Jul 17, 2015
- Messages
- 67
My only other thought is how limited the variety of units is in chapter 7; While it's true you have three heroes, only two can attack air until you take down one of the three Keepers, and your only anti-air unit aside from the Protectors is a very physically weak caster. Considering the number of air units that get thrown your way, it feels like the player should have a better anti-air option that isn't "have your heroes handy".