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Request SaveLoad Trigger GUI

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if you got the kill count allready you use this to save it
  • save
    • Events
      • Player - Player 1 (Red) types a chat message containing save as An exact match
    • Conditions
    • Actions
      • Set last_saved_kills[(Player number of (Triggering player))] = kill_count[(Player number of (Triggering player))]
and this to load it

  • load
    • Events
      • Player - Player 1 (Red) types a chat message containing load as An exact match
    • Conditions
    • Actions
      • Set kill_count[(Player number of (Triggering player))] = last_saved_kills[(Player number of (Triggering player))]
 
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