The issue is exactly that it's not separated any longer, simple 10 posts is equally rewarding as hard work it takes to put into resources or even submitting a tutorial. If your goal is to have high "reputation" with the current system you must not make resources (since it's a waste of time) but instead write as many messages as you can on the forums. Post, basically spamming is heavily rewarded with the system (especially since you might even be able to farm likes along with it), much more rewarding than working on useful resources that can take hours and days.In my opinion, The level system does show performance AND participation. The name just changed.
That's something we can change. The balancing isn't final.The issue is exactly that it's not separated any longer, simple 10 posts is equally rewarding as hard work it takes to put into resources or even submitting a tutorial. If your goal is to have high "reputation" with the current system you must not make resources (since it's a waste of time) but instead write as many messages as you can on the forums. Post, basically spamming is heavily rewarded with the system (especially since you might even be able to farm likes along with it), much more rewarding than working on useful resources that can take hours and days.
Hm, maybe it wouldn't be a bad idea to also make achievements sometime down the road.Besides,
That's something we can change. The balancing isn't final.
We can make a resource give you 20-50 points while a post still just gives 1.
Get 5 star rating on X amount of resources = rewarded with X amount of experience and achievement on your profile.
Yeah I was just suggesting some alternatives to how to balance it out, since you mentioned the current system might be rebalanced and resources could end up giving more experience.Every resource gives you 10 experience today. I thought you were arguing that it wasn't enough.
Oh what I meant is like an achievements tab on your profile, something like this:Well, we do plan on bringing Director's Cut rating back (6 star rating). I suppose we can give somesort of EXP reward for that. DC resources get their own bagde, which kind of works as an achievement in itself.
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As previously stated: We also plan on making certain features/customization available once you reach certain levels simillar to Rank icons.
But I do like the idea of unlocking rank icons by another criteria like having X resources.
Rep also could be spammed on user posts once in 24hs.Post, basically spamming is heavily rewarded with the system (especially since you might even be able to farm likes along with it), much more rewarding than working on useful resources that can take hours and days.
So, automated medals basically.Oh what I meant is like an achievements tab on your profile, something like this:
Yeah, the difference would be that it doesn't display under your profile whenever you post (<--), it would be easier to get, and the requirements for each achievement would be very clear and specific. To tie it together with my previous suggestion to make customized ranks unlocked by experience/amount of contributions/specific contributions, certain rank icons and flags could be unlocked only if you have specific achievement(s) unlocked.So, automated medals basically.
iirc The cooldown was post based. You rep someone N times, and you can't rep them again until you rep someone else. This was problematic in that someone consistently solving your fix requests wouldn't be credited each time. Either way, the XP system is all in all pretty good. We need a teal color for a level though! I miss teal asthetic.Rep also could be spammed on user posts once in 24hs.
So, automated medals basically.
Perhaps 25 upon posting a bundle, and another 25 upon approval.That's something we can change. The balancing isn't final.
We can make a resource give you 20-50 points while a post still just gives 1.
Substandard, pending, approved all give 10 experience. Restricted and deleted give 0.Perhaps 25 upon posting a bundle, and another 25 upon approval.
Indeed, what do you think about the proposed values?Substandard, pending, approved all give 10 experience. Restricted and deleted give 0.
I actually misread what you said here as 20-50 per bundle. 20-50 per resource sounds good.We can make a resource give you 20-50 points while a post still just gives 1.
At least that would incentivize artists in a classic THW manner.Besides,
That's something we can change. The balancing isn't final.
We can make a resource give you 20-50 points while a post still just gives 1.
I really like the idea of achievements, but I think they should probably be tied to more meaningful things than post counts that already gives experience.Yeah I was just suggesting some alternatives to how to balance it out, since you mentioned the current system might be rebalanced and resources could end up giving more experience.
So, automated medals basically.
WOW doesn't look happy at all.But if someone submits an awesome resource and gets a WOW reaction, their EXP doesn't increase.
Moving to Deleted and Restricted takes those points back, right?Substandard, pending, approved all give 10 experience. Restricted and deleted give 0.
Wow is neutral. Like a 0-rep.
0-reps derived their meaning from the comment associated to themI think being neutral is good. because I can go either way. Both as in "Wow, did he just say that?" and "Wow, this is amazing".
We have traded a game of Reps for another game of Levels/exp; that is all there is to it imho. We are simply in the process of learning how to play this new game and continue to have fun together.I advise against substracting experience.
This is a creators safe haven website where we all hold hands together and express our deep support of one another and spread positivity to further motivate and inspire productivity among each other, no negativity should be allowed in this sanctuary.
Case in point:
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No, I only got the second one (Wow).I liked then wow'd your comment @Hermit. Did you get 2 notifications?
idk... Who still remembers the launch of Hive 2, when rep power was brought to 1 for everybody? (except for mods and admins ofc). Rep and xp are imho the same thing.[...] I do kinda think "Love" should be different than "Like" (2xp vs. 1xp, perhaps).
@Ralle:Experience will be recalculating for at least 4 more hours. [...]