- Joined
- Apr 27, 2012
- Messages
- 241
Hi people,
the problem with removing abilities via trigger is: If the spell was currently cooling down and is removed and readded, the cooldown will be reset.
I could go for tech requirements on spells to blur them out when needed. But the problem with that is that it aplies globaly.
I want a spell deactivated for a single unit; however, I want it to remember the cooldown, so ideally, the spell would be blurred out or sth...
+rep if you help me
EDIT: I would also like to know which ways there are of blurring out spell icons (other than tying a spell to an upgrade)
the problem with removing abilities via trigger is: If the spell was currently cooling down and is removed and readded, the cooldown will be reset.
I could go for tech requirements on spells to blur them out when needed. But the problem with that is that it aplies globaly.
I want a spell deactivated for a single unit; however, I want it to remember the cooldown, so ideally, the spell would be blurred out or sth...
+rep if you help me
EDIT: I would also like to know which ways there are of blurring out spell icons (other than tying a spell to an upgrade)