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Referring to animation strings

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Sep 29, 2006
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how would you make a unit play its stand - 3 animation when casting a spell? i know you would input it into the animation field of the spell as two parts but what strings would i use?

for example:

a blademaster uses attack,slam for critical strike. how would i do stand - 3 for another spell. stand,three doesnt seem to work
 
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