- Joined
- Feb 6, 2014
- Messages
- 2,466
I have a model which has the following animations:
I have abilities with different animations:
1. Art - Animation Names: spell,slam - Working
2. Art - Animation Names: spell,throw - Working
3. Art - Animation Names: spell,channel - NOT Working
Question 1: (Need Object Editor solution)
Why is it that in the 3rd ability, the Spell Throw animation is being played?
Question 2: (Trigger/JASS Solutions accepted)
Is it possible to temporarily change the walking animation to something different? For example, I have taken a specific Rune which boosts speed, for that moment, the animation played will be the Walk Fast Animation.
Animations
Attack 1
Attack 2
Death
Birth
Spell Channel
Spell Slam
Spell Throw
Stand 1
Stand 2
Walk
Walk Fast
1. Art - Animation Names: spell,slam - Working
2. Art - Animation Names: spell,throw - Working
3. Art - Animation Names: spell,channel - NOT Working
Question 1: (Need Object Editor solution)
Why is it that in the 3rd ability, the Spell Throw animation is being played?
Question 2: (Trigger/JASS Solutions accepted)
Is it possible to temporarily change the walking animation to something different? For example, I have taken a specific Rune which boosts speed, for that moment, the animation played will be the Walk Fast Animation.