- Joined
- Apr 5, 2016
- Messages
- 21
So i was making a map, and i use real value to roll a number between 0.01 - 0.03 i make 3 different effect each abilities has a trigger like this:
Event - a unit starts the effect of ability
Condition - Ability being cast equal to (Dice Roll)
Action - Set (Roll) = roll a random number between 0.01 - 0.03
If (Roll) equal to 0.01 then blah blah blah the effect and keep repeating like that till 0.03
the problem is everytime i cast the ability it always get 0.03 it even got 2 effect at the same time so i tried removing the 0.03 and everytime i cast sometimes theres no effect sometimes there's an effect. how do i fix this? please help!
Event - a unit starts the effect of ability
Condition - Ability being cast equal to (Dice Roll)
Action - Set (Roll) = roll a random number between 0.01 - 0.03
If (Roll) equal to 0.01 then blah blah blah the effect and keep repeating like that till 0.03
the problem is everytime i cast the ability it always get 0.03 it even got 2 effect at the same time so i tried removing the 0.03 and everytime i cast sometimes theres no effect sometimes there's an effect. how do i fix this? please help!