- Joined
- May 3, 2009
- Messages
- 69
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Meteora Level 4
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Events
- Unit - A unit Is attacked
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Conditions
- ((Attacking unit) is A Hero) Equal to True
- ((Attacking unit) has buff Meteora (Level 4)) Equal to True
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Actions
- Set MeteoraPos = (Position of (Triggering unit))
- Set Roll = (Random integer number between 1 and 100)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- Roll Less than or equal to 10
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Then - Actions
- Special Effect - Create a special effect at MeteoraPos using Units\Demon\Infernal\InfernalBirth.mdl
- Special Effect - Destroy (Last created special effect)
- Unit - Cause (Attacking unit) to damage circular area after 0.00 seconds of radius 400.00 at MeteoraPos, dealing 200.00 damage of attack type Chaos and damage type Fire
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Else - Actions
- Do nothing
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If - Conditions
- Set Roll = 0
- Custom script: call RemoveLocation(udg_MeteoraPos)
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Events
Am I posted correct place?