Zwiebelchen
Hosted Project GR
- Joined
- Sep 17, 2009
- Messages
- 7,236
Is there a quick and easy way to merge multiple geosets of a model into one?
As WC3 has problems rendering units with too many geosets (weird edgy shadows) and it can probably also save some kb, I want to merge all geosets with the same texture into one.
Is there a way to do this with MDLVis or Magos? Is there any other easy to use tool out there that doesn't require Gmax or 3dsmax?
As WC3 has problems rendering units with too many geosets (weird edgy shadows) and it can probably also save some kb, I want to merge all geosets with the same texture into one.
Is there a way to do this with MDLVis or Magos? Is there any other easy to use tool out there that doesn't require Gmax or 3dsmax?