- Joined
- Feb 3, 2013
- Messages
- 277
How different is it going to be from the current wc3 editor? To be honest, I'm so used to the sc2 editor - it's so much more fluid/modular/powerful/flexible than the current wc3 editor even with NewGen precompiler addons (LUA macros + vJass mainly, the data editor in wc3 is god-awful).
I was told by a peer, that it would be more relative to the current wc3 editor but with more trigger/script options, LUA support, and change-able UI (I get the feeling the UI will be similar to sc2, using xmls).
I was told by a peer, that it would be more relative to the current wc3 editor but with more trigger/script options, LUA support, and change-able UI (I get the feeling the UI will be similar to sc2, using xmls).