- Joined
- Jul 2, 2015
- Messages
- 878
As a map creator of Warcraft III, I hope that the new Editor in “Warcraft 3: Reforged” is similar to the current one in use, (ofc with improvements but largely the same) because relatively ‘simplistic’ and easy to use.
Unlike (Personal opinion) the Sc2 editor which is convoluted and relatively hard to use.
I also hope that it accepts the same file format as the original, such as blp, mdx, etc (ofc with the exception of map files) so the same files may be used, as there some well made/detailed models made for War3 and it would be unfortunate if they could no longer be utilized in the re-mastered edition.
Any thoughts? Or Ideas?
Unlike (Personal opinion) the Sc2 editor which is convoluted and relatively hard to use.
I also hope that it accepts the same file format as the original, such as blp, mdx, etc (ofc with the exception of map files) so the same files may be used, as there some well made/detailed models made for War3 and it would be unfortunate if they could no longer be utilized in the re-mastered edition.
Any thoughts? Or Ideas?