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Project Low Poly

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Project Low Poly

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You and your team will enjoy the beauty of an open world low poly game created in Warcraft III Engine. Your goal is to gather everything you need to survive in a game full of both peaceful and dangerous wild creatures that lurk everywhere.

This game was heavily inspired by a game called "The little Devil inside"

[Systems]

Map Generator: This system will randomly generate a map which means it will create different types of terrain, hills, mountains, oasis, oceans, creatures, villagers, resources and everything else. It will also give different themes to the village that you will encounter and different identities of the villagers.

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Third-Person Camera: This game will contain a third-person camera system which you can rotate to your satisfaction. You can zoom in and out.


Graphics Enhancers: This game will contain a lot of custom made models, textures, sounds, etc. This system will provide things that will make it look different from the Warcraft III theme.

Day/Night lighting, Animated Sky and Fog: This will provide a more realistic shading compared to the normal shading of Warcraft III.
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Special Effects: This will provide different special effects depending on the situation. For example if you run on sand it will have a dust particle effect which changes depending on the color of the terrain you are in and also water splashes.
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Camera Lens Flare: This system will show a lens flare effect when facing an angle.
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Interactive Animations: This system will show you different animations depending on the situation like swimming, cold and many more.
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Save/Load System: Since the Warcraft III engine does not allow you to save terrain types, deformations and many things which were created with triggers I have created my own system which will store all the data.
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Creatures and Villagers AI System: This system will provide different characteristics and habitats for the creatures and the villagers will have different themes, looks and identities. Extinction will exist in the game if hunting unwisely. The villagers and their houses may also die if attacked except for certain villagers who have a unique purpose in the game.
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Creature Mounting System: This system will allow you to mount a tamed creature whenever you want.
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Game Multiboards: This system will provide different multiboards for your character like for your status and resources.
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Quests: This game will contain certain villagers and creatures that will provide you optional quests with great rewards and multiple difficulty levels.

Shop Systems: This system will allow you to buy items from shops and at the same time you may create a shop of your own in which the villagers may or may not buy from.

[Credits] Credits will be provided on later updates, currently out of time.[/COLOR]
 
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Level 7
Joined
Sep 11, 2013
Messages
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I hope I can test soon.
Does it use the latest version of warcraft 3 or does it use 1.26 or the like.
I am currently using the older versions of Warcraft 3 like 1.26, but I will download the new versions to find any bugs and fix it. Looking forward for you to test it! :)

[EDIT]

-I have added more insight to my game terrain and its creatures which are currently at working in progress status.
 
Last edited:
Level 7
Joined
Sep 11, 2013
Messages
220
I have updated a lot and implemented more systems. I also hve changed the way this post looks and changed all screenshots to new ones. :)

[EDIT] Guys if ever you've noticed me always updating this project post its really because of some buggy thing going on with my post. Every time I edit it sometimes does not show the pictures and the BB codes become buggy.
 
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