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Problem with Texturing with 3ds max 5

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Hi all!
I don't know if this is the right section... However: I have 3ds max 5 with Warcraft III Art Tools.
I'm making a model of circle stair (stairs going upward with nothing at the middle). I "learn" how to make a UVW flatten map and I load my texture. The texture works but it is too "big".

I have some bricks as texture (is a beta version, just to see how does it work) but the bricks seems to be too large.

How can I solve the problem? I try to use 256x256, 512x512 and 1024x1024 and nothing change... I'm disperate :vw_death:
 

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Deleted member 157129

D

Deleted member 157129

By my understanding this is a problem with 3DS Max. Thread moved.
 
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