- Joined
- Mar 22, 2012
- Messages
- 1,551
I have made texture for medium size model with size 1024 x 512. Problem is that in 3ds max it looks to pixelized what is bad, while when i export it looks perfect. That wouldnt be problem if i need model for wc3 but i dont, so is there some way to make it clear in 3ds max