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Pokemon RPG

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lol LOS is okay, HFR is just being HFR. we dont need to see ur terrains.

First off, NO ONE is terraining right now, just me. Which means no one is in the position to say anything about terraining except me in regards to the POkemon map lol

however, i will choose a person, based on my knowledge of terraining , if i am not able to terrain.


in other words. Dont worry about the terrain right now.\

BTW darkxs, we have different maps. I have the terraining map, and yixx has old map ... he plans to transfer that data to the terrained map when completed.
 
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"lol LOS is okay, HFR is just being HFR. we dont need to see ur terrains.

First off, NO ONE is terraining right now, just me. Which means no one is in the position to say anything about terraining except me in regards to the POkemon map lol

however, i will choose a person, based on my knowledge of terraining , if i am not able to terrain.


in other words. Dont worry about the terrain right now.\"

Who said anything about I was worried? I just wanted to know the situation thats all...
(Thanks for the info m8 ;))
 

HFR

HFR

Level 22
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First of all, I live in the South hemisphere, so, my rest months are December, January and a bit of February. Of course, I'll have 2-3 free weeks in July.

Also, I finally finished Septimus terrain, and I'll send it to him soon. Also, I already made a sketch of my terrain for the contest. When all of this is over... Then, you guys will see why I have those pills at my avatar.
 
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Ok, i am still bug-fixing the battle system, but i make progress! I now know why there is no second and third round,,
I CREATED a bug which made me see what caused the other bug >.>,, really stupid but now i am fixing both,,

EDIT: Both fixed, Creeps and units now DO spawn (xD,, stupid self-made bug),, and now the round go ON AND ON! (that was the big bug)

NOTE: The system didnt support long attacks, by which i mean, it couldnt run the whole 'attack (animation) trigger',, that is what caused the bug,, I fixed it now, but i still need to find a way to 'play' the attack animations,,

Another NOTE: The stats are now calculated as should be =D,, I only need to fix the HP,,
And some more fixing (well, actually adding for more accurate calculation)

BUT i gtg back to school ;D,,
 
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Level 8
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Yixx while you are at the battle system.
I don't know if we have talked about this but I think we should make a camera system that during the battle cirles around the arena showing the 2 or 4 Pokemons batteling. But not only circle around them, also gives some close-ups pictures of how they look, it is very hard to explain what I mean so ill show you:
http://www.youtube.com/watch?v=iUdGAGqtI8A
(This is a Pokemon battle from Pokemon Stadium. I think that the game is using a very camera mode for the battles)
You should also add a trigger that makes sure that the Pokemons are facing each other all the time during the battle.
 
Level 16
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JASS:
    private function UnitReplacement takes nothing returns nothing
        local integer i = 1
        local real x
        local real y
        loop
            exitwhen i > 6
            if Units[i] != null then
                set x = GetRectCenterX(UnitsA[i+2])
                set y = GetRectCenterY(UnitsA[i+2])
                call SetUnitPosition(Units[i],x,y)
                call SetUnitFacing(Units[i], Atan2(GetRectCenterY(CreepA[i+2])-y,GetRectCenterX(CreepA[i+2])-x)*bj_RADTODEG)
                call SetUnitAnimation(Units[i],"stand")
            endif
            if Creeps[i] != null then
                set x = GetRectCenterX(CreepA[i+2])
                set y = GetRectCenterY(CreepA[i+2])
                call SetUnitPosition(Creeps[i],x,y)
                call SetUnitFacing(Creeps[i], Atan2(GetRectCenterY(UnitsA[i+2])-y,GetRectCenterX(UnitsA[i+2])-x)*bj_RADTODEG)
                call SetUnitAnimation(Creeps[i],"stand")
            endif
            set i = i + 1
        endloop
    endfunction
My 'replacement' function,, places the Creeps and Pokemons back on their places and makes them face the oposite place, AND resets animation,,

About the camera,, it might be a good idea to change it a little during battle, but as much as in Stadium seems a little overdone to me,, =\

WTF, JASS taggs are fucked up,, reporting now ;)
[i] means

RE-EDIT: FIRST POST ON 151th PAGE, MEANS GOOD LUCK TO ME =D xD
 
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Do we have any plans of how we are getting "us" into the game as battle-able Pokemon trainer opponents? The Pokemon League? Battle Tower? or what?

Edit:

Yixx: About the camera,, it might be a good idea to change it a little during battle, but as much as in Stadium seems a little overdone to me,, =\

Me: It gives a good effect and it dosen't seems so boring, when your looking at the screen.
 
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Oh my god, i almost fucked everything up =\,,
I could not assign a unit when you use an item (attack) because there is no GetItemTargetUnit() or so, and GetSpellAbilityUnit() did not work,,
So i desperately asked in T&S section and i found a solution ^^

Only the AI has no target =\,, Somehow the Random Unit from Group function does not seem to work,,
But i am fixing it ^^
 
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Hehe it sounds good Yixx xP Every time you tell us theres a problem, you just say: "It's not a problem im fixing it" ;)

Im very busy right at the time (Preparing for my exam) It is in the next week I am done with it all, and then got time to work again :p

Tell me Yixx we are going to make a battle tower right?
 
Level 17
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What would you do without a battle tower?
I dont want to complete the pokemon league over and over with nidoking until he was full level.
Yeah, i said nidoking, becouse he was imba in pokemon yellow and my bro confirmed that. x)

Battle tower would be awesome to have.´:}
 
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Amazonas.png

A wip... What ya think?
 
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Okay since people think that we should have a battle tower:

The battle tower was (In the old Gameboy games) a nearly neverending tower of battle rooms. You entered 3 non legendary Pokemons, that you would like to battle with.
During the battle you where not able to use items, and when you won the battle your Pokemons diden't get xp. When you won 25 - 50 - 75 - 100 battles in a row, you would get an reward. We should change some things...
Here is what I think we should do:

You sign up with your 6 Pokemons that you currently have in your party. (Legendary Pokemons are allowed) Then you enter the battle room, where your opponet (Which will be a random trainer out of 100 diffrent trainers)
Then before the battle starts, you will have to chose 3 out of your 6 party Pokemons to battle with. Then you will have to pick 1 out of those 3 you just chosed, to start the battle with with.
(Your opponets Pokemons Leavel will be equal to your highest signed up Pokemon)
When your Pokemon defeats an opponet it will get XP, just as if it was a normal battle.
Then your opponet chose 1 out of her now 2 Pokemons which is left, to battle your one.
When your Pokemon gets defeated you will just have to withdraw it (Just as it was an normal battle)
If you win a battle your Pokemons will get healed, your streak score will get +1, and you will move on to the next opponet (You will be able to save your game, before challing a new opponet)
If you lose a battle, you will have to leave the battle room, and your streak will become 0.
When your streak is 20 – 40 – 60 – 80 – 100 you will get an reward. A high streak will gain you a good reward, A low streak will give you a bad reward. You will get your reward when you lose a battle, or win all of the 100 battles.

What dose the Crew think?
 
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What would you do without a battle tower?
I dont want to complete the pokemon league over and over with nidoking until he was full level.
Yeah, i said nidoking, becouse he was imba in pokemon yellow and my bro confirmed that. x)

Battle tower would be awesome to have.´:}

Seriously, Nidoking can learn rock slide, earthquake, ice beam and thunderbolt. He can get off a super-effective hit against pretty much anything. Beat all the lvl 50 stadium cups with basically just him.


Okay since people think that we should have a battle tower:

The battle tower was (In the old Gameboy games) a nearly neverending tower of battle rooms. You entered 3 non legendary Pokemons, that you would like to battle with.
During the battle you where not able to use items, and when you won the battle your Pokemons diden't get xp. When you won 25 - 50 - 75 - 100 battles in a row, you would get an reward. We should change some things...
Here is what I think we should do:

You sign up with your 6 Pokemons that you currently have in your party. (Legendary Pokemons are allowed) Then you enter the battle room, where your opponet (Which will be a random trainer out of 100 diffrent trainers)
Then before the battle starts, you will have to chose 3 out of your 6 party Pokemons to battle with. Then you will have to pick 1 out of those 3 you just chosed, to start the battle with with.
(Your opponets Pokemons Leavel will be equal to your highest signed up Pokemon)
When your Pokemon defeats an opponet it will get XP, just as if it was a normal battle.
Then your opponet chose 1 out of her now 2 Pokemons which is left, to battle your one.
When your Pokemon gets defeated you will just have to withdraw it (Just as it was an normal battle)
If you win a battle your Pokemons will get healed, your streak score will get +1, and you will move on to the next opponet (You will be able to save your game, before challing a new opponet)
If you lose a battle, you will have to leave the battle room, and your streak will become 0.
When your streak is 20 – 40 – 60 – 80 – 100 you will get an reward. A high streak will gain you a good reward, A low streak will give you a bad reward. You will get your reward when you lose a battle, or win all of the 100 battles.

What dose the Crew think?

Well...I think you should go more off of pokemon stadium rules, something like

pick 6 pokemon to enter the tower, then choose 3 at the beginning of each battle as your team

the levels of pokemon in your team can be 3*lvl of cup+5, with the lvl of cup+5 being the maximum level accepted for a pokemon
(so in the level 50 cup you can have a lvl 50, lvl 50, and lvl 55 or a lvl 52, lvl 52, and lvl 51)

Their should be different difficulty settings, similar to the pokeball/greatball/ultraball/masterball cups in stadium

I remember in crystal version all the pokes in the battle tower had max stats, which essentially makes a pokemon 3 times stronger,
and impossible to beat unless your team has max stats, which sucked big time. It would be interesting to have a cup with max stats but their should also be other options.

I posted a set of FAQs back on page 136 (pastbin entry expired now - but you could pm me for them if you want them or ask other members of the team who downloaded them) but one of them had strategy for stadium, and 2 of them were specifically for giving all the information needed to win at player vs. player battles, and their is also a few sets of rules most players fallow in that regard

-No mew or mewtwo/both pokemon are set up as rewards more than well -balanced pokemon. Mewtwo can easily take out 3 pokemon without being K.Oed, has the best stats in the game by far, and a vry large move selection boosted with amnesia and recover (he even has access to submission - x4 damage vs. tyranitar). Mew has impressive stats as well but has access to every TM and HM, which is also overpowered. Or if they are allowed reduce their level to one that makes them equal combatants to other pokemon (at level 100 I think mewtwo has to be lvl ~84, and mew ~90) The mystical birds are well adjusted to other pokemon and can be crushed with super effective hits (moltres and articuno take x4 damage from rock slide), and their are better choices-so no ban on the birds. If you ever plan on expanding to further sets of pokemon the final legendary poke at the end is always an overpowered reward as is the gameshark one, but the other legendaries usually are not.

psychic is the strongest element in the game (R/B/Y anyways) and mewtwo is insanely overpowered, so nerf him in battle tower somehow

-no more than 1 pokemon of the same type

changes your team up a bit so you don't have six chanseys or alakazams

Those two rules are pretty standard, so I'd put those in as well. Some other restrictions ban OHKO moves (one-hit knock-out) like fissure and horn drill, or evasion boosting moves like double-team and minimize, but I wouldn't go that far-those moves are pretty well balanced tests of luck.
 
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I think the trainers you face just should have 3 random choosen pokemons, with random abillties.

Also, i think everytime you win, you will get +1 score.
Before after each fight, you can choose to retreat, and keep your score. If you loose, you will loose 50% of your points and retreat.

After you retreated or lost, you will get an reward based on how high score you had.
If you beat manage to defeat 30 trainers (wich is a lot), you will get to fight against a "boss". You will fight with all your pokemons, and his pokemons level will be higher than yours. If you win, you will get a pretty good reward, like a masterball...
 
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LOS:
A Masterball should be an unique item, that you only can get once in the game.
You score system is a good idea, and I think that the 50% retreated points was a great idea.
However a total random Pokemon setup will nok work. It should be like: 3 random Pokemons of a diffren type and fully evolved (It would be lame to battle a lvl 80 zubat)
And there moves should be a random setud of what they are capable of learning ((By training) Not just random moves! 0.0)

For an example:
Leavel 80 Zubat
Zap Cannon
Sunny Day
Teleport
Dragon Rage

-.-''

67chrome:
Your right. Mew and Mewtwo should not be allowed.
And well... I gess that just picking 3 Pokemons to use through the whole Battle Tower is better, then to pick 3 out of 6 every turn.
 
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For an example:
Leavel 80 Zubat
Zap Cannon
Sunny Day
Teleport
Dragon Rage

We all want a pikachu with selfdestruct =)
or a Magikarp with Thunder and drizzle as passive effect.

I would love the last one =D Drizzle + Thunder.

I like the Ruby/Sapphire/Emerald Battle tower but since I had no clue about EV points I failed. My record is 50-53 Straight victories.
The Pokemon becomes harder as the trainers pass.

First Easy - last nearly impossible

Don't forget to add the Gold/Silver cheat with depositing a pokemon and then Turn off the power when the Don't turn off the power thing appears!.
 
Well, we seem to be forgetting that our hopes are to get the Pokemon Gold/Silver pokemon in there as well. We should wait and see whether or not we include them before we start speculating about this Battle Tower. And if we do include the primary crew as trainers, I shall be the one to take charge of it (as I have already brought it up with Yixx: It was my idea between him and myself, and I shall make sure it's presented to full effect).

But hold, Battle Tower to me wasn't all that entertaining. You couldn't gain levels from it, all you got was a few prizes, but perhaps the worst part of it all is the random levels ending up being all the same. If they had random levels between high values, it might work a little better.

@Cenvo: If they can't learn the move, then they can't have it, did you not read the rules?? Magikarp cannot learn any moves besides Tackle and Flail, TM or HM.
 
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151 reps! =O
This is my lucky rep day xD

But i am hearing some good ideas here,,, keep up the ideas Darkxs and 67Chrome ;)
Im still bug-fixing,, minor things now (like the attacks are not done, no damage and no message =\ )
 
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Thanks Yixx I will. By the way could you please answer my Question message. I am collecting information for a game event. And I need information from all of the "Crew" The I information I have collected so far is in the quest section of our Group forum.
 
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Everybody!

Yeah, thats how you start a post :p

Straight to it. I thought the current loadingscreen by darkxs, didn't really show his skills, so i tried to make one.
Please notice that the quality is greatly reduced, so that it won't take an hour for HFR to load it :)

If you want an example of the full quality picture, say so, and i will post it.

The box in the top right cornor is for text, like "Venture out in the great world of Pokémon, and blah blah (flurge)blah)
The background (white color) can be replaced with any color or picture, say if you got suggestions...

Edit: Just realised how bad the low quality looked like... Meh, you get how it looks :p
PokemonRPGLoadscreen3 example.jpg
 
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HappyCockroach:
There where some plans about putting us in as trainers into the game, and I am just collecting the information that we can use for that idea, so please do as 5/7 already did and answer my questions.

LOS:
1. The quality is not that good.
2. Yixx requested a simpel Loading Screen, I talked with him while I was making it.
3. The Pokeball's activate button is wrong, it's not all black.
4. "I thought the current loadingscreen by darkxs, didn't really show his skills" Just to let you know. You diden't do anything on that screen that I could not do just as good or better.
But it's not bad m8 ;)
 
HappyCockroach:
There where some plans about putting us in as trainers, and I am just collecting the information that we can use for that idea, so please do as 5/7 already did and answer my questions.
the truth is that each one of the crew will be one uncommon specific pokemon, and the quests about it are already made. You were completely out when we talked about that. I recommend you reading the whole thread if you ever have time.

And about the loading screen...
your artwork is always a rearrangement of CnP's. I wouldnt mind if it looked good, but it doesn't. LoS is pretty much on the same path... :bored:
 
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HappyCockroach:
There where some plans about putting us in as trainers into the game, and I am just collecting the information that we can use for that idea, so please do as 5/7 already did and answer my questions.

LOS:
1. The quality is not that good.
2. Yixx requested a simpel Loading Screen, I talked with him while I was making it.
3. The Pokeball's activate button is wrong, it's not all black.
4. "I thought the current loadingscreen by darkxs, didn't really show his skills" Just to let you know. You diden't do anything on that screen that I could not do just as good or better.
But it's not bad m8 ;)

Meh, you are just saying it is :cry:

okay, lets scrap all of it, and go with that black one.... :sad:

Oh, and as i said, the quality is about on 25%, so it could have a pretty low file size...

Updated it.. what ya think now? Tried a more "dark" look

PokemonRPGLoadscreenExampleHQ.png
 
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HappyCockroach: "The truth is that each one of the crew will be one uncommon specific pokemon, and the quests about it are already made. You were completely out when we talked about that. I recommend you reading the whole thread if you ever have time"

Me: HappyCockroach I know that! But as far as I know the Pokemons dosen't got our names, so that dosen't mean that the idea of us as battleable trainers are pushed aside. All I am asking of you is to answer the questions.

Collected information about us as trainers for an event:

Wazzz:
Trainer Name: Michael
Pokemons: Gyarados, Gengar, Magneton, Muk, Machamp and Alakazam
Battle Shout: If you must challenge me...

HFR:
Trainer Name: Henrik
Pokemons: Cubone, Charizard, Nidoking, Alakazan, Gengar and Dragonite
Battle Shout: Fool! You'll taste my wrath! Sh00p D4 W00p!

Lord_of_sausage:
Trainer Name: Jakob
Pokemons: Kangashkang, Charizard, Nidoking, Dragonite, Arcanine and Gyarados
Battle Shout: Flurgeblah!

Darkxs:
Trainer Name: Roy
Pokemons: Gengar, Charizard, Cloyster, Hitmonlee, Aerodactyl and Gyarados
Battle Shout: I... Am... Your... Worst... Nightmare!

Yixx:
Trainer Name: Florian
Pokemons: Kabutops, Arcanine, ???, Flareon, Alakazam and Primeape
Battle Shout: May all of your fears be gone, for you will meet far worse in here.

Have you heart of the 4 Elites? Well my idea was that after you had won the Pokemon Tournament. You would be able to enter the Elite arenas. Where you would be able to battle against us as "The 7 Elites" We could also call it the hall of old champions...

And LOS if we are going to have a new Loading Screen, I will be the one making it. I am afterall the 2D Artist.
 
HappyCockroach: "The truth is that each one of the crew will be one uncommon specific pokemon, and the quests about it are already made. You were completely out when we talked about that. I recommend you reading the whole thread if you ever have time"

Me: HappyCockroach I know that! But as far as I know the Pokemons dosen't got our names, so that dosen't mean that the idea of us as battleable trainers are pushed aside. All I am asking of you is to answer the questions.

Collected information about us as trainers for an event:

Wazzz:
Trainer Name: Michael
Pokemons: Gyarados, Gengar, Magneton, Muk, Machamp and Alakazam
Battle Shout: If you must challenge me...

HFR:
Trainer Name: Henrik
Pokemons: Cubone, Charizard, Nidoking, Alakazan, Gengar and Dragonite
Battle Shout: Fool! You'll taste my wrath! Sh00p D4 W00p!

Lord_of_sausage:
Trainer Name: Jakob
Pokemons: Kangashkang, Charizard, Nidoking, Dragonite, Arcanine and Gyarados
Battle Shout: Flurgeblah!

Darkxs:
Trainer Name: Roy
Pokemons: Gengar, Charizard, Cloyster, Hitmonlee, Aerodactyl and Gyarados
Battle Shout: I... Am... Your... Worst... Nightmare!

Yixx:
Trainer Name: Florian
Pokemons: Kabutops, Arcanine, ???, Flareon, Alakazam and Primeape
Battle Shout: May all of your fears be gone, for you will meet far worse in here.

Have you heart of the 4 Elites? Well my idea was that after you had won the Pokemon Tournament. You would be able to enter the Elite arenas. Where you would be able to battle against us as "The 7 Elites" We could also call it the hall of old champions...

And LOS if we are going to have a new Loading Screen, I will be the one making it. I am afterall the 2D Artist.
These names sound like disney, and the pokemon are pretty random.
This elite thing is plain boring, compaired to the dynamic quests we prepared, even for you haunter. Our names don't need to go in the freaking pokemon! out names are internet names, and should appear in the quest log, loading screen or wherever else, or they will sound bad.
And really, about that of you being the 2D artist, you can't OWN a task. Everybody is free to try it. You are free to make models, as long as they are good enough. that narrow division is not the way we take the project, as everybody share tasks.
 
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These names sound like disney, and the pokemon are pretty random.
This elite thing is plain boring, compaired to the dynamic quests we prepared, even for you haunter. Our names don't need to go in the freaking pokemon! out names are internet names, and should appear in the quest log, loading screen or wherever else, or they will sound bad.
And really, about that of you being the 2D artist, you can't OWN a task. Everybody is free to try it. You are free to make models, as long as they are good enough. that narrow division is not the way we take the project, as everybody share tasks.

Seconded! :D
 
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Ok, HC is right about that you dont own a task,,
But respect Darkxs and what he is about to do,,
BUT as HC says, those Pokemon are REALLY random, and some are even doubled (Charizard even Trippled!)
SO: I suggest we all take a type,, i myself thought of Fire at first,, This, as known, does not include Kabutops, but that is ok to me ;)
What do you guys think about he type-based us,, (xD,, 'type-based us' )??

I myself see a better team in it than what we have now, because we do NOT need double pokemon =\,,

@ LoS: The first screen seemed a little strange,, The second one is much better, BUT i dont really like the lettertype u used for our names. I know it totaly looks like the lettertype used for "Pokémon" , but i dont like it =\,, sorry,,

(BTW: The little screen is used for some preview? Or what?)
 
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LoL this thread is so big it should need its own site...
Overall i think that the idea still remains the same only slightly improved...
Words cannot describe this...
Good Luck on the making of this map...
 
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SO: I suggest we all take a type,, i myself thought of Fire at first,, This, as known, does not include Kabutops, but that is ok to me ;)
What do you guys think about he type-based us,, (xD,, 'type-based us' )??

Fire? Out of all the elements you'd to pick fire? :eek:

fire can only score a super-effective hit on less than 1 in 5 pokemon, and take a super-effective hit from around 1 in 3. The starter pokemon is essentially the difficulty setting for the game, Grass is good against basically all the gym leaders and can score a super-effective hit against almost 1 out of every 3 challengers, and one of it's main weaknesses is poison (most common type in the game) which is negated by Bulbasaur being part poison (also gives him immunity to the poison status effect). Squirtle is a medium difficulty, being niether good or bad against just about everything, and charmander is hard - Because Fire Effing Sucks!

Seriously, fire is only good against grass, bug, and ice - over half of the ice pokemon are part water (negating that advantage), grass is weak against ice (10% freeze = instant win, fire can only cause burn) and ice is good against 1 in every 3 challengers, more than can be said for fire. Which leaves bug - um, right. On a side note rock is good against all 5 ice pokemon, as well as every bug. Rock is also good against flying = x4 damage vs. a few of those (including Articuno).

Fire is the one of the worst elements in the game >.<
(poison is the worst - for every reason)

The best elements are:

Psychic = #1
Normal = #2

/slaps Yixx for thinking fire is a good element

If you guys want to include yourselves as trainers you should actually offer a serious challenge, and have the best teams possible. Reading this could probably offer a few pointers.
 

HFR

HFR

Level 22
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These names sound like disney, and the pokemon are pretty random.
This elite thing is plain boring, compaired to the dynamic quests we prepared, even for you haunter. Our names don't need to go in the freaking pokemon! out names are internet names, and should appear in the quest log, loading screen or wherever else, or they will sound bad.

Nah, Henrik is the name of the main character at RDZ's map series. And the pokemon are pretty random because they're the collest ones. Or ya want a team composed by Jigglypuffs, Clefairys and Jinxes?
 
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These names sound like disney, and the pokemon are pretty random.
Pokemon are indeed pretty random
But the names? What is wrong with it? You dont like my name? Then i would like to thank you for insulting me,,

@67chrome: Fire has cool pokemons and is quite usable as more types,,
But i generally thought of it because 3 of my teams pokemons were fire xd,,

-Florian,,-
 
Level 15
Joined
Aug 18, 2007
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Yea, thanks for insulting my name D:

I always liked fire pokemons, i thought they were pretty nice, as fire actually deals more damage than the other elements, but it is balanced up by the low ammount of Super effective hits you can get. But annyways. Should we when change our teams, so that they fitted to a specefic element? The super trainers in all pkmn games i know, always had a wierd combination of pokemon.

-Winnie the Poo

(yes, there is no "h" :D)
 
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