- Joined
- Feb 28, 2013
- Messages
- 1,897
I'd like to introduce to you the terrain of my melee map (which is still untitled and in development phase) Trees are all destructable and bridges are passable. Criticisms and Comments are welcome.
Terrain is inspired on popular RTS games like Starcraft II (specifically the Zerus Terrain), Command and Conquer III (For the crystal idea and destructable environment), Warhammer (For the gameplay idea), and Diablo (for the atmosphere)
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The crystal glow looks out of place and intense when looking on the side angle, but if you try it to view ingame , it's all fine.
Terrain is inspired on popular RTS games like Starcraft II (specifically the Zerus Terrain), Command and Conquer III (For the crystal idea and destructable environment), Warhammer (For the gameplay idea), and Diablo (for the atmosphere)
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The crystal glow looks out of place and intense when looking on the side angle, but if you try it to view ingame , it's all fine.
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worldedit121 2015-04-26 01-01-59-63.jpg62.7 KB · Views: 144
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worldedit121 2015-04-26 01-02-11-86.jpg58.4 KB · Views: 178
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