I have ideas of new campaigns that reference events in The Pit Lord. They too would be short. I develop this starting from what game mechanics I find interesting and able to implement. Not story.
@TechnoWolf The AI was supposed to be much better. The archmage was supposed to use spells reactively. He was also supposed to be walking around with bodyguards. Wizards actually do try to protect him. You can see them doing so if you reveal the map with a cheat. But due to API limitations AI fails at going anywhere in time.
In the end I simplified the AI much.
I played on normal. It's your campaign, of course you're sooo good.... You haven't answered anything about varied strategies with the available units. I'll retry on easy. See how things'll go when I'll have the time.I am not making it any easier. I can complete it without losing a single unit on easy difficulty.
That doesn't make the game interesting. But, it's up to you to raise the overall quality or not.Spells are chosen or created with game balance in mind. Not the rule-of-cool.
Hetgrum said:You were very helpful! Yes, warlocks are overpowered. In the end I simply decided that bossing demons with different abilities and appearence is more fun than making a balanced army.
I agree. I found first mission very hard since the humans were spamming with constant attacks and I was running low on lumber. And, yes, I found that same bug too. Whenever I killed a human villager, the treasure dropped. I used that bug to sell those items to get more gold resourcesGood campaign.
I found a bug on the second mission, the award you get for sacrificing 100 villagers gets repeated every time you do it after the 100 mark.
Also, that first mission was hard as %$§, my dude! The second one in comparison is a cake walk!
use the raider to ensnare the villager to command them go into range sacrifize of The Monument of DominationI don't understand the Chapter 2 with the optimal Quest "An appetizer". How can i capture Civilians and sacrifize ther? The Monument of Domination can't targeted enemy Units...
use the raider to ensnare the villager to command them go into range sacrifize of The Monument of Domination
Hello, Mr. Hetgrum. I am a Chinese player. I like this campaign(Pit Lord) very much. I am wondering whether you allow me to translate this campaign into Chinese, so that more Chinese players who do not understand English can also enjoy your wonderful campaign. Looking forward to your reply.
It is not broken. If you look under the description you'll see the field Recommended Versions stating Current.I can not play your campaign, it's broken.
This is the problem. You need a newer patch (1.28+), possibly the latest.I have the patch 1.26 by the way.