(24 ratings)
Yup, hope u will have fun playing it, also c'mon, 2020 is almost over, pray for 2021IT'S ACTUALLY OUT?!?!?!?!?!?!
Thank you so much, friend. 2020 has been a garbage year and this helps make it much better. Not to blow smoke, but this is still fantastic.
yup, thats because when i realeased the human campaign the undead's one was almost completeI haven't finished the Alliance campaign yet, but a new one has already been released)
The Alliance campaign is very cool and hardcore, I think it's not far behind. Waiting for other companies)
Why i have to do it anti-cheat? Cheats are also made for when you really can't beat a level, if someone can't achieve victory in a specific chapter he can just use a cheat and pass the level.What amuses me and make me sad
that the hard good campaign like the two you made can easily win if you use the cheats if there a way to make you campaign anti to cheats please make it and the campaign is too good
I know but what mean of hard mode of they use cheats the campaign is like a challenge for players and that good because when you lose you don't want to stop until you win itWhy i have to do it anti-cheat? Cheats are also made for when you really can't beat a level, if someone can't achieve victory in a specific chapter he can just use a cheat and pass the level.
Yup, hope u will have fun playing it, also c'mon, 2020 is almost over, pray for 2021
Recommended version: 1.24a - 1.28cSorry to ask and please remove if not allowed but what patch is required to play this map and the others? I've played a few in the past but it's been a year or so and since reforged has been released I'm not sure what's changed, I own a physical version of Warcraft 3 and TFT
sorry i've not understood ur question, what you mean new design? The new models?I hope you made the Horde aswell and made the Troll such as Voljin and Rokhan wear a war mask, oh just want to ask whats the new design in this Undead Campaign ?
I used both new models and old ones, for the Superior Ghouls elite etc... i used the old one because their are always ghouls after all, anyway most of the new undead unit have new models except for the meat catapult, but that's a "special" unit and i couldn't find a new model for it, so i just changed the icon, also in what chapter are you stuck? I can confirm you that all the campaign is hard but possible because i've replayed it all and i'm not a good player, anyway just tell me wich chapter are you stuck in and i will reduce the difficultyI really like your human campaign but this one is kind of weird! why didn't u use some new models instead of changing the color of blizzard models? and this not hard, this is impossible!!! I haven't build my main hall and I see that I'm under attack by a large army :| I can use cheats but it won't have fun....but I really like it, just change the difficulty if u can.
Well... there is an escalation but its not very perceptible, i mean there's not a lot of power difference between armies because i thought that would be too easy... anyway if you reach Kel'thuzad graveyard without any loss u should have an army of ghoul for resist to the first attack, try to not loss any unit, i will reduce a little the difficulty anyway.So is there supposed to be a massive army of human units right off the bat in the second map? It feels like there's supposed to be a slow escalation but they always seem to send a base destroying force before I even get things started.
If you are talking about the NPC in chapter 3 yes... but the item is not in that chapter so i'm sorry you missed itis the npc supposed to take the item from me in the cause he says he will reward me for finding it?
I did find it from the previous area. Tried walking back and forth in front of him and dropping it on him but still could not get it to work unfortunatelyIf you are talking about the NPC in chapter 3 yes... but the item is not in that chapter so i'm sorry you missed it![]()
I don't want to promise anything but i've started today the projectare you going to rework the invasion of kailmdor too
i'll check it outI did find it from the previous area. Tried walking back and forth in front of him and dropping it on him but still could not get it to work unfortunately
ok i fixed that bug thanks for the reviewI did find it from the previous area. Tried walking back and forth in front of him and dropping it on him but still could not get it to work unfortunately
chapter 2: I haven't train ghouls or build my buildings and I face a large force.....same for chapter 3, I killed sylvanas and her first attack and started to gather forces and try to build a graveyard and found that she's back with a large force! , same for chapter 5, I don't have problem with their numbers the problem is when they attack , I like hard battles but I guess u should increase duration between the attack waves.I used both new models and old ones, for the Superior Ghouls elite etc... i used the old one because their are always ghouls after all, anyway most of the new undead unit have new models except for the meat catapult, but that's a "special" unit and i couldn't find a new model for it, so i just changed the icon, also in what chapter are you stuck? I can confirm you that all the campaign is hard but possible because i've replayed it all and i'm not a good player, anyway just tell me wich chapter are you stuck in and i will reduce the difficulty
In chapter 2 the first attack should be 6 Superior Footmans(is the same for you right?), you shouldn't have problems with that, the second attack is more powerfull but at that time you should have already built a few ziggurats to defend yourself, i don't know hot to help you because to me it not seems that hard(except chapter 4), try to rely on spirit towers, i made them pretty powerfull when you upgrade themchapter 2: I haven't train ghouls or build my buildings and I face a large force.....same for chapter 3, I killed sylvanas and her first attack and started to gather forces and try to build a graveyard and found that she's back with a large force! , same for chapter 5, I don't have problem with their numbers the problem is when they attack , I like hard battles but I guess u should increase duration between the attack waves.
Strange... it works for me, wich version of warcraft you have?For some reason, chapter 2 doesn't load in the campaign menu but loads when I launch it in the editor
Is anybody else having this problem?
I like some of your ideas, but i cannot make another hero for Arthas, it would become too simple, they could destroy an entire enemy base without too much difficult(maybe in the early campaign no but later Arthas with all the powerfull items becomes a demi-godThe idea is awesome and really liked the updated techtree. Yet there is much stuff to polish:
1. The item management: there are so many nice items that really had a difficult time discarding (especially on the first three missions). Can you add stash to keep some items or even add a new hero for Arthas's journey (one such idea is crypt lord hero brought from Northrend) or make Falric a hero. Or you can make an item combination system that combines some into a single, powerful one.
2. So many units use hero glow and therefore lack decay animation. It was difficult to distinguish them from heroes at some points. (Examples: Scourge warrior, warmages, wizards, firemages, etc.) Once removed it will be a lot more visually neat.
3. All stronger units variations should've different models (there are plenty in hive as far as I observed). You can give elite ghoul a geist model for example. Having different colored units just feels bland. Skeleton behemoths, for example, can be given a bone golem model.
4. Scourge warrior has a male dk voice and male icon when it is obviously a female? You can give her a classic succubus or dark ranger voice from wc3 and change the icon into a more fitting one.
5. Attack waves are unrealistic. Even if it's made in hard difficulty, there must be some... relapse period. Consider tweaking it next time. Bonus question: What is 'cheese' for? Does it serve a purpose or just a useless item for a free inventory slot?
6. Some upgrades need to be renamed. For example, Falric upgrade. It has the same name every time it progresses and looks kinda bland. You can give names like "Strength of Dark Lieutenant", "Advanced Strength of Dark Liutenant", "Unholy Strength of Dark Lieutenant" etc.
That's all I can recall. Hope you consider and make it perfect.![]()
Also, for the Superior ghoul elite etc... i couldn't find fitting models, they must be very similar to the ghouls(the geist can be an idea, but i need 3 models), so i just made them a different color.The idea is awesome and really liked the updated techtree. Yet there is much stuff to polish:
1. The item management: there are so many nice items that really had a difficult time discarding (especially on the first three missions). Can you add stash to keep some items or even add a new hero for Arthas's journey (one such idea is crypt lord hero brought from Northrend) or make Falric a hero. Or you can make an item combination system that combines some into a single, powerful one.
2. So many units use hero glow and therefore lack decay animation. It was difficult to distinguish them from heroes at some points. (Examples: Scourge warrior, warmages, wizards, firemages, etc.) Once removed it will be a lot more visually neat.
3. All stronger units variations should've different models (there are plenty in hive as far as I observed). You can give elite ghoul a geist model for example. Having different colored units just feels bland. Skeleton behemoths, for example, can be given a bone golem model.
4. Scourge warrior has a male dk voice and male icon when it is obviously a female? You can give her a classic succubus or dark ranger voice from wc3 and change the icon into a more fitting one.
5. Attack waves are unrealistic. Even if it's made in hard difficulty, there must be some... relapse period. Consider tweaking it next time. Bonus question: What is 'cheese' for? Does it serve a purpose or just a useless item for a free inventory slot?
6. Some upgrades need to be renamed. For example, Falric upgrade. It has the same name every time it progresses and looks kinda bland. You can give names like "Strength of Dark Lieutenant", "Advanced Strength of Dark Liutenant", "Unholy Strength of Dark Lieutenant" etc.
That's all I can recall. Hope you consider and make it perfect.![]()
1.26Strange... it works for me, wich version of warcraft you have?
Try to patch you warcraft, seems like only u have this problem1.26
Falric have a passive, he reduces enemy's armor by 5, also if you upgrade it at max its damage reaches 145 if not more, also its attack speed will be very high, anyway i was thinking to add one active ability maybe in the next update i will create one.I very much liked this one and the human one before it, it was very pleasant to be able to buff up those original heroes a bit.
Just maybe show Falric some love ? It's kind of weird having a semi-hero with no ability at all. No need to make him a beast but maybe a few passives ?
Right now he's just weaker than pretty much every unit you can train.
Do you plan to do the same for the other campaigns ?
Oh weird nothing shows up for meFalric have a passive, he reduces enemy's armor by 5
it doesn't have an icon, also Scourge warriors also have this ability, Falric reduces armor by 5 and scourge warriors by 3. I wrote it in the descriptionOh weird nothing shows up for me
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can you please tell me wich units come to attack you?I had to edit the 2nd map and give myself a scroll of teleport for 'kel thuzad's graveyard' to make it playable, there's barely any time before that 1st massive attack comes can't even get a graveyard + towers up before they come.
Mission 2:can you please tell me wich units come to attack you?
Ok i think there's some AI problem here, the first attack should be 6 Superior Footmans and the second like 4 Superior footman and 6 rifleman, its still hard but possibile, seems like that the AI sends the second and third attack simultaneusly, i will check it todayMission 2:
6 riflemen, 6 'superior footmen' and 4 armored soldiers against your 4 not upgraded meat wagons(i kinda like the giant meat weagon with 200 damage though by the way haha) and 4 ghouls.
It takes about 30 seconds to finish the gold mine to give you blight, then it's about 50 seconds for the graveyard but meanwhile that's when they attack. And when you do reach the 'secret' graveyard and come back they've basically killed your acolytes and mostly destroyed the buildings.
It's doable but you'll have to rebuild the acolytes, etc. Also putting 2 paladins with Level 3 Holy light just makes them unbeatable since they'll just heal each other permanently for ONLY 65 mana so I don't know if that's a good idea at all.
If I attack one paladin(one doesn't have divine shield) the other one will just give him 600 health back and if I attack THAT other one(who has divine shield) he will just turn it on and heal the other paladin so it becomes a cycle of boredom. Haven't checked other missions yet.
I'm not one to care about models/terrain that much I love the original campaigns specially when they are modified in different ways. I like the idea so far.
The Hidden murloc drops a orb, you have to cut down the trees with ghuols, remember arthas is THICKER than ghouls, so you must cut down more trees, same for the group of murlocs near the sawmillman this one is really hard chapter 1 finished but some minor problem. Arthas can't pass the way behind Tichondrius that leads to the golems so I must cut some of them with ghouls. then I found some Murloc but there is no way to get to them(the one that near the river). then I use the map reveal cheat to find some more creeps to beat and I found some Murloc stuck in the bottom right corner, killed the Murloc but can't get the item (I think it is an orb).
In chapter 2 it feels like there is no way to win. they sending a giant attack party before I even finish building anything.
I'm going to play again and find if there is a way to win that chapter![]()
it doesn't work on that version, i'm searching for a solution but i think that the only one is patch your warcraft to 1.27Hey It doesn't work on my version 1.26b
though, I completed first chapter but 2nd chapter Doesn't start at all after that
err then i think you need to give me more ghoul because i already use them to chop those tree or maybe i cut some wrong tree i'll try it again laterThe Hidden murloc drops a orb, you have to cut down the trees with ghuols, remember arthas is THICKER than ghouls, so you must cut down more trees, same for the group of murlocs near the sawmill
Seems like also 1.27a doesn't work, patch it to 1.27b (1.27.1) and should workchapter 2 doesn't load. I use warcraft 3 version 1.27
I'm working on the orc campaign, actually i'm on the third chaptergreat campaign. You will do orcs and Elves also?
Wich version of warcraft u play? Because the AI shouldn't beheave like that, it should send heavy attacks but some units remain at the base, i'm starting to think that some different version of warcraft changes (or bugs) the AI.Mission 3:
Siege Ghoul is fine(altough you could've just left meat catapult anyway it's pretty much the same), new 'custom' units are fine.
I like the tower upgrades alone with the other small upgrades etc.
Things I find weird are:
I just wasn't getting gold fast enough so I decided to kill the elven base(teal) to the east position of the base but only to find a massive army of units from blue(about 12 archers, 12 footmen, 12 mages, 12 of everything basically). This doesn't make sense since all paths from blue to me are blocked unless they use a zeppelin or something(I don't recall blue teleporting to teal's base in the original version). Then I decided to reveal the whole map only to find that blue's base doesn't have any units protecting it meaning it just sends every unit it has to attack(this is poorly optimized AI).
Unrealistic dialogue between Arthas and 'Master Zulu'. "Hello Death Knight... something about keg" first thing the pandaren says, followed by "stupid pandaren... you dont care that we are undead?" from Arthas. I found this a little awkward because of some poor grammatical errors and I would not expect this sort of dialogue coming from him at all. If you need help with additional dialogues I'd be glad to do it.