This campaign features the all the original missions as well as a newly added mission taking place as the new mission 3. The main focus of this revamp is to fundamentally change how the undead function as a race via introducing a more impactful Raise Dead. Every unit raised will now be a new unique unit based off of what you killed, albeit with weaker stats. These units are permanent but will not last long against their stronger living counterparts and as such you will constantly need to keep moving forward to crush your foes under a wall of literal bodies. While your necromancers start out with only the ability to raise feeble zombies from corpses, your power will grow as you conquer more and grow your Scourge.
The next important addition is a strategic layer consisting of both picking Arthas Menethil's abilities at the start of every mission and purchasing upgrades for your units to improve their capabilities. The campaign features 3 Difficulty levels each with their own specific achievement attached so that you may prove your mastery of the missions but the main focus is fun for the player over difficulty so players of any skill level can enjoy! Every map features improved atmosphere and terraining but attempts to stay recognizable as the original Path of the Damned Missions.
Requires the latest Warcraft 3 Patch -> 1.32.10.17380 with Classic Graphics!
Model Credits: Ujisama Hojo, NhazUl, TheSlaveOfGod, Mythic, Uncle Fester, Spinel, Callahan, Sin'dorei300, General Frank, Deolrin, Elenai, Kuhneghetz, Direfury, 67Chrome, AndrewOverload519, Tranquil, Eagle XI, Red XIII, Reflex, Sellenisko, Skipper, kangyun, AndrewOverload519, Tauer, R.A.N.G.I.T., Murlocologist, CloudWolf, Kitabatake, Sellenisko, Em!, Cavman, Scias,Tranquil, Stefan.K, JetFangInferno, assasin_lord, Mc !
This campaign was made using the
ENGLISH version of Warcraft 3 and will likely not work with other game languages!
Update 1:
Fixed an issue in map 6 which causes hero progress to not be saved when final cutscene is skipped.