1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still haven't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. From the gates of hell, the 5th Special Effect Contest Results have emerged.
    Dismiss Notice
  5. Rubbed the right way, the genie is out of its lamp! The 12th Concept Art Contest Results have been announced.
    Dismiss Notice
  6. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  7. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

PackedTrebuchet

Submitted by Hayate and, Mike
This bundle is marked as approved. It works and satisfies the submission rules.
The most common version of trebuchet. Special thanks to Hayate for helping and improving with animations.

Keywords:
Siege, catapult, Trebuchet
Contents

PackedTrebuchet (Model)

Reviews
Moderator
15:08, 4th Jul 2015 MiniMage: Brings back nostalgic memories of Age of Empires. It's a beautiful mesh.
  1. 15:08, 4th Jul 2015
    MiniMage: Brings back nostalgic memories of Age of Empires. It's a beautiful mesh.
     
  2. Shadow Fury

    Shadow Fury

    Joined:
    Nov 4, 2013
    Messages:
    1,625
    Resources:
    4
    Maps:
    3
    Template:
    1
    Resources:
    4
    Another of your impressive models :thumbs_up:
    For the death animation of the packed trebuchet, you could let the wheels collapse and let the wooden stuff spread all around as if the trebuchet bursted.
     
  3. apcrabnightlive

    apcrabnightlive

    Joined:
    Oct 7, 2014
    Messages:
    1,924
    Resources:
    1
    Maps:
    1
    Resources:
    1
    Wow this is a great model and it can be packed. :)
    Nice.
     
  4. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,229
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    .. i don't 'get' the hive viewer.. it shows the wood pieces as pitch black.. o_O
     
  5. Fingolfin

    Fingolfin

    Joined:
    Jan 11, 2009
    Messages:
    3,220
    Resources:
    154
    Models:
    144
    Icons:
    1
    Packs:
    4
    Skins:
    2
    Maps:
    1
    Spells:
    1
    Tutorials:
    1
    Resources:
    154
    Very nice!! I like all the animations except for the attack animation. When the string moves back, it looks as if it is a stick, unaffected by gravity. I think the bag should swing forward instead, so that it essentially goes a full loop, only slower on the return half. Try to make it look a bit more "dangly" aswell, perhaps it could dangle a little before it stops at the end. You can check out this video to see how it looks.

    Other than that, very useful model!
     
  6. Paillan

    Paillan

    Map Reviewer

    Joined:
    Jan 22, 2011
    Messages:
    3,035
    Resources:
    2
    Models:
    2
    Resources:
    2
    Age of Warcraft 3 Empires!
     
  7. InfernalTater

    InfernalTater

    Joined:
    Jul 12, 2008
    Messages:
    2,968
    Resources:
    36
    Models:
    32
    Icons:
    2
    Packs:
    1
    Tutorials:
    1
    Resources:
    36
    Yeah, that looks really weird; when lowering, the bag levitates as if the string is a stick.

    The animation also ends too late. By the time the trebuchet launches its boulder, it'd be firing at the ground.

    How about some dust particles in the death animation?

    In the Morph Alternate animation, rather than spontaneously levitating and floating in a wide arc around the entire trebuchet and also clipping through parts of it, how about having the disc stay attached to the end until the rest of the trebuchet has been packed up, and then have it rotate over the top and turn over flat (after moving, not during; that would look weird).

    Aside from those minor flaws, 4/5; I'm sure you'll fix the issue with the string, that's the more important one.
     
  8. Hayate

    Hayate

    Joined:
    Oct 20, 2010
    Messages:
    2,610
    Resources:
    65
    Models:
    50
    Icons:
    14
    Spells:
    1
    Resources:
    65

    I tried that, but the bone is little hard to do that xd , and the stick is goddamn left and right swapped, make it really hard to do without clipping
     
  9. SNIper of DARKness

    SNIper of DARKness

    Joined:
    Apr 9, 2013
    Messages:
    712
    Resources:
    1
    Tutorials:
    1
    Resources:
    1
    You need to add the recommended stats so people don't spend 2 hours trying to figure out what backswing does and other shenanigans.
    But anyway this is very well done and I can see it being used in many maps.
     
  10. Doomcore

    Doomcore

    Joined:
    Sep 7, 2017
    Messages:
    207
    Resources:
    0
    Resources:
    0
    Perfect model.
    Who has the right configurations of values of projectile launches so it works smoothly?
    :)
     
  11. Medieval

    Medieval

    Joined:
    Jan 3, 2017
    Messages:
    59
    Resources:
    0
    Resources:
    0
    Nice model, thanks!