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- Apr 19, 2008
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- 2,289
I debugged this for a while and I don't think anybody else should be stuck on the same issue, so I want to get the word out. The limit to the number of matrices in Warcraft 3 has been reduced from 256 down to 255.
Also, multiple incorrect statements were made in this video. Most importantly, the MDX binary format uses 8 bits to represent the Vertex Group as an index into the list of Matrices ("Groups" in the MDL text that I showed) and so this index is not capable of being 256 to refer to the 257th group. The concept does not even make sense in the MDX binary. As such, my claim that "the author of this model I was given also conducted a similar experiment" is actually a naive assumption on my part. That model author may have understood the binary, and simply KNOWN from clearer thinking that it was impossible to make a model specifying use of the 257th matrix group, given the available number of bits.
Also, multiple incorrect statements were made in this video. Most importantly, the MDX binary format uses 8 bits to represent the Vertex Group as an index into the list of Matrices ("Groups" in the MDL text that I showed) and so this index is not capable of being 256 to refer to the 257th group. The concept does not even make sense in the MDX binary. As such, my claim that "the author of this model I was given also conducted a similar experiment" is actually a naive assumption on my part. That model author may have understood the binary, and simply KNOWN from clearer thinking that it was impossible to make a model specifying use of the 257th matrix group, given the available number of bits.