Hiya i'm in the middle of a massive RPG that I started 2 weeks ago its about 70% complete atm and am looking for a coder to help with some stuff as i am trying to complete the map within a month to a month and a half.
Anyone who helps me will be given full credit for the map as if we made it from beginning to end together.
The project will include
10 Classes
Tank:
Crusader (defensive tank class that boosts moral of parties and shifts stances)
Tank or DPS:
Mage Knight (CC / Utility Tank or damage dealer helpful in many scenarios)
Shadow Knight (high damage squishy tank or damage dealer that drains life from enemies to survive)
DPS:
Arcanist (high damage nuke heavy caster)
Trickster (utility dps does a lot of debuffing and dot damage)
Necromancer (pet based class buffs and explodes minions to deal damage)
Enchantress (buffs allies and has utility)
Healers:
Shaman (all around healer has several forms of healing)
Cleric (aoe based healer that binds allies hp to distribute damage evenly among them)
On release the game will have a new open world zone for every 5 levels (Max level is 60) and 6 dungeons total (2 of which will be level 60 dungeons with plans for a 3rd later on)
Each dungeon will have 4-5 bosses with scripted fights (already designed the fights to have raid boss style mechanics that are VERY punishing)
The game will be made for 3-5 players (because full game rpgs don't happen anymore)
Two max level dungeons on release
Hundreds of items with different rarities and class specific Legendary Drops
Challenging gameplay that requires a healer tank and dps
Random world boss spawns
Spell Cast bars
Screen Shots (although i'm bad at taking them and don't do the map justice)
4 Day Newer Screenshot
This map is very close to completion
Finished map aspects
7/10 Heroes (Enchanter, Cleric, Berserker need finishing)
Entire Open world 100% terrained (which contains 7 massive zones and 2 towns)
2/6 Dungeons 100% terrained
Things i'm focusing on atm
3/10 uncompleted heroes
4/6 uncompleted dungeons
items
balancing
scripted boss fights
Now what do i need from a coder?
Well if you were to help me i would need help with ANY of these things
Save/Load system
Equipment restriction system
Potion system
Loot Table system
Creep Camp respawn and Dungeon reset system
Please have skype also (it helps so much with communicating)
If you are interested post in here and I will message you!
Also anyone who does work on my map will be given full credit as if you made half the map with me
I will also post screenshots if requested!
Anyone who helps me will be given full credit for the map as if we made it from beginning to end together.
The project will include
10 Classes
Tank:
Crusader (defensive tank class that boosts moral of parties and shifts stances)
Tank or DPS:
Mage Knight (CC / Utility Tank or damage dealer helpful in many scenarios)
Shadow Knight (high damage squishy tank or damage dealer that drains life from enemies to survive)
DPS:
Arcanist (high damage nuke heavy caster)
Trickster (utility dps does a lot of debuffing and dot damage)
Necromancer (pet based class buffs and explodes minions to deal damage)
Enchantress (buffs allies and has utility)
Healers:
Shaman (all around healer has several forms of healing)
Cleric (aoe based healer that binds allies hp to distribute damage evenly among them)
On release the game will have a new open world zone for every 5 levels (Max level is 60) and 6 dungeons total (2 of which will be level 60 dungeons with plans for a 3rd later on)
Each dungeon will have 4-5 bosses with scripted fights (already designed the fights to have raid boss style mechanics that are VERY punishing)
The game will be made for 3-5 players (because full game rpgs don't happen anymore)
Two max level dungeons on release
Hundreds of items with different rarities and class specific Legendary Drops
Challenging gameplay that requires a healer tank and dps
Random world boss spawns
Spell Cast bars
Screen Shots (although i'm bad at taking them and don't do the map justice)
4 Day Newer Screenshot
This map is very close to completion
Finished map aspects
7/10 Heroes (Enchanter, Cleric, Berserker need finishing)
Entire Open world 100% terrained (which contains 7 massive zones and 2 towns)
2/6 Dungeons 100% terrained
Things i'm focusing on atm
3/10 uncompleted heroes
4/6 uncompleted dungeons
items
balancing
scripted boss fights
Now what do i need from a coder?
Well if you were to help me i would need help with ANY of these things
Save/Load system
Equipment restriction system
Potion system
Loot Table system
Creep Camp respawn and Dungeon reset system
Please have skype also (it helps so much with communicating)
If you are interested post in here and I will message you!
Also anyone who does work on my map will be given full credit as if you made half the map with me
I will also post screenshots if requested!
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