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Naga Projects

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Level 21
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Jul 27, 2008
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14,361
Well basically like first picture :p but with some changes. We already mentioned that Levathan has 4 eyes. Also I would like to see him with arms and legs. He should keep his snake like form and wings and those chains look like good idea. To be honest I evenconsidered a Drake model for Leviathan. I really am not sure what more to say?
 
Level 15
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Jul 19, 2008
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That's fine.

Btw, Veljkom, should I add your cine to projects or are you still in the debating whether or not you are actually going to do it stage
 
Level 3
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Mar 25, 2009
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hi there! I've spent some time making an altered melee map, in which I've replaced the Orcs with the Nagas (that's for many reasons; I don't know how to make IA's, so I decided to replace the whole tech tree so the PC would use the custom race normaly - the orcs seemed to fit better with my ideas of naga: brute force & support magic ).

Even as it's nearly to be completed, it lacks from some buildings (a lumber mill, a temple, and one more for traning royal guards or myrmidons -I replaced the tauren for one of them, i've not decided yet)

any help, ideas, freedback wuld be very appreciated.

thank you
 
Level 24
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Jan 25, 2008
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Looking forward to the Naga Zealot :p

If I manage to find the time to actually get the Murloc Marine fully animated, and finished, then they could possibly appear in eachother's screenshots, going off against each other :p (corner pic when uploaded :p)

Just think! You could even make a Naga Hydralisk! :p And the combined Naga and Murloc races could help develope certain Zerg units :p (Now that i think of it) Hydralisk, stalker, hunters, defilers, larva: Naga.

Zergling, broodling (SCI), Baneling (SCII), Drone, and infested "terran" : Murlocs :p

As for Starcraft II, the Naga could have somen cords attached to them, and become the Infestors that fly around like they're from the Matrix! XD And this way, a majority of the Zerg race can be mimiced too! :p

I call all units being turned Murloc :p Larger racial project too :p Also, it helps me keep organized as to which ones have been completed. :p
 
Level 24
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Got a new model that could be naga-fied too :p And it's Zerg! :p The Changeling

Well... I guess I COULD attempt it sometime I have free time :/ And, I could make a few anims so he attacks with both blades (Naga Zealot) Other than that, you'll ahve to anim-transfer the other anims to him. My program isn't working :/

OH! And I got Magos back online now :3 But Anim Transfer, Vertex Modify, and GeoMerge are all missing some file that is shared between them. So I have to use Milkshape to wrap :/
 
Level 24
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I have to make every animation from scratch. So, no, mine is worse off than yours. :/ And I have a long list of custom anims that would not fit having the Murloc anims normally :/

So, i have to ask, how much of the mesh do you have left to do? I'm interested in seeing how it comes out :p
 
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