• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Naga Projects

Status
Not open for further replies.
Level 24
Joined
Jan 25, 2008
Messages
7,799
Still untextured. :/ And I've finished the anims (Magos and Viewer like screwing up the anims, whereas Warshape, and Milkshape play the anims perfectly. Dunno what the problem is. Help with this issue would be great) So, there is not much to WIP cause it'd look like my earlier WIPs(here and here) Old pics :/
 
Level 24
Joined
Jan 25, 2008
Messages
7,799
well, Magos and Viewer, as well as World Editor like screwing the anims over, so I have to reanimate it a 4th time -.- (works fine in milkshape and warshape) So I'll have reanimated it sometime tomarrow. As for the texture... I just need someone to make it. I have the WoW model viewer and can supply every angle of the model one could need (but I can't view textures :/)
 
Level 15
Joined
Jul 19, 2008
Messages
1,791
Well, can you show us the rest of the model. And then maybe we could help you figure out how to do the hips.
 
Level 24
Joined
Jan 25, 2008
Messages
7,799
well, the hip area is a famous part of the armor, so, why not? Besides, wouldn't the armour ahve been adapted from protoss? It's kinda hard to adapt armor between two completely different species, and result in it looking different. So, since the hip area is then required to support the rest of the armor (cause the armor is heavy and isn't supposed to crush the shoulders like they otherwise would without the hip area), it is perfectly logical to keep it there, with the second hip area (almost touching the first) clamped around the body.

... Do I need to make a picture of how it would be designed? D:
 
Level 15
Joined
Jul 19, 2008
Messages
1,791
Sure beats downlaoding them one by one. Great models. I will most likely be using those in Depths of Chaos for the human scene.
When are we gonna see a naga pack?
 
Level 15
Joined
Jul 19, 2008
Messages
1,791
Yay, At last, A wip. Looking great. Can't wait to see it textured. There is gonna be a custom texture, right?
 
Status
Not open for further replies.
Top