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[Aeon of Strife] (Multimap) Duel of Gods

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Darkfang Presents!:

DogFeatures.jpg

EntireMap.jpg

Dueling%21.jpg

WarPointsShop.jpg


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AttackStats1.jpg

AttackStats2.jpg

MagicStats1.jpg

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DefStats1.jpg

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AttackCore1.jpg

AttackCore2.jpg

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MagicCore1.jpg

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DefCore1.jpg

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JunglerItems.jpg
JunglerShop.jpg


ConsumableItems.jpg

ConsumablesShop.jpg





If you get to know about any bug or just want to make a comment just go ahead, write in this thread, PM me or write an email to [email protected]
Also if you want to make a contributtion to the main game thread just go into the map development section, I am currently searching for skilled programmers, 3d modelers and someone who can help me make a decent AI. Also if you have any idea or concept for any hero, item or mode you are welcome too! any help is appreciated!... also I need a team ha ha ha ha :3

Darkfang
 
Level 12
Joined
May 22, 2015
Messages
1,051
Really good presentation of everything. I have to +rep because I might steal some of your ideas :p Most likely just the ghost thing and the boots allowing retreating teleportation.
 
Level 12
Joined
May 22, 2015
Messages
1,051
Xd thanks, what about the war shop :ogre_datass:

I really like the idea, but I can't fit it into my map. There are already other similar systems in place for that in my map. What I like about yours is the theme. Sounds and looks really cool.
 
Level 21
Joined
Aug 13, 2011
Messages
739
Very nice presentation. It's great to see someone going the extra mile with an AoS map (or hybrid in this case) instead of the same old clones of each other.

I do feel like the terrain is really clashing in some areas with the bright tiles and otherwise darker environment. And in the screenshot of a red pillar on top and holy statues on both sides at the bottom, that whole area is so flat and open. It's emphasized by the contrast in the tiles.

Anyway, nice features. This is one AoS I would be looking forward to trying. It already looks like you're pretty far along as well :psmile:
 
Very nice presentation. It's great to see someone going the extra mile with an AoS map (or hybrid in this case) instead of the same old clones of each other.

I do feel like the terrain is really clashing in some areas with the bright tiles and otherwise darker environment. And in the screenshot of a red pillar on top and holy statues on both sides at the bottom, that whole area is so flat and open. It's emphasized by the contrast in the tiles.

Anyway, nice features. This is one AoS I would be looking forward to trying. It already looks like you're pretty far along as well :psmile:

Kinda, but I still need someone to help me make a decent AI.
 
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