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- Mar 29, 2011
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We have so many spell mods while few are taking care of the map section. I think the map section should have the most mods because each map needs more time to review than a spell.
I know your pain.Indeed, I agree and to be specific, I'm only one versus 10 pages of maps (...)
Not really. If map reviewing had been done the way I intended it to be, then «always» would probably be accurate during this present day. However, the map mods that followed bounty_hunter2 preferred to do short moderator comments relying on the map's information rather than actually reviewing it. ap0calypse still tested some stuff I believe. From thereon, map “reviewing” was done in a way that makes the term designation hardly fitting.Hasn't this been the case since always?
Rui said:Not really. If map reviewing had been done the way I intended it to be, then «always» would probably be accurate during this present day. However, the map mods that followed bounty_hunter2 preferred to do short moderator comments relying on the map's information rather than actually reviewing it. ap0calypse still tested some stuff I believe. From thereon, map “reviewing” was done in a way that makes the term designation hardly fitting.
Hasn't this been the case since always?
1-2 pages is nothing. I remember when it was 20 or whatever pages and I actually had to play maps (not only me of course, but there weren't many other active map reviewers at the time). This meant finding players on battle.net to play some horrible map made by a twelve year old kid who didn't even care about the critique you provide him but instead went on to make another horrible footman wars clone that required 12 players to be properly tested.It was 1-2 pages for a while. Orcy and Kobas got pretty busy. We didn't promote Hell_Master for a while. He's been doing an awesome job so far, but sadly he's had to take up a big mess.
Although, come to think of it, I think it is sort of a rite of passage for map mods. Orcy had to pile through tons when he was promoted, Kobas too, VKael as well (iirc). The life of a map moderator is tough.
Reviewing a map doesn't mean only playing the map
I don't know what happened to it, so I can't answer that question. However the system wasn't great (to use a mild expression) so there's no reason to take it back either way.Didn't Hive have Minimods at some point? What happened to that system?
there's no reason to take it back either way.
It does if you encounter obvious bugs after 30 seconds of playing, which is exactly my point. Users shouldnt be allowed to approve maps, but disapproving things is sometimes much easier.
Mini mods cannot substitute map mods. They're at most a compliment.Well, except that there are more map mods needed
My regime for map reviewing. Because, even though the majority could be that twelve year old kid, there will be other maps whose quality will be deign of that time, review and more.1-2 pages is nothing. I remember when it was 20 or whatever pages and I actually had to play maps (not only me of course, but there weren't many other active map reviewers at the time). This meant finding players on battle.net to play some horrible map made by a twelve year old kid who didn't even care about the critique you provide him but instead went on to make another horrible footman wars clone that required 12 players to be properly tested.
The life of a map moderator isn't tough. It used to be.
A lot of the people I used to work with stand (or used to) by that benchmark. On my end, I have never demanded that a map's triggers should be checked. On the contrary; I always said people shouldn't care if the map leaked 10 locations, 10 sfxs and whatever, so long as those leaks did not take a toll on the map's performance.Reviewing a map doesn't mean only playing the map and if you see huge flaws/bugs/etc you'll say this not a good map. You'll have to open it in WE if possible to look at every elements ie, triggers, terrain (because you can't see the entire map at a glance if you just play it. This is to see the balance of the map in terms of terrain.), using the scenario wisely, and more. This is actually the pain of the moderators and it is not easy.
I think there is nothing wrong with normal users making suggestions about (dis-)approval of maps. Just play the map and if you see huge flaws/bugs/etc. tell the moderators about it so they dont have to test the map again. Ofc this only works with obvious problems, not with personal dislikes.
Didn't Hive have Minimods at some point? What happened to that system?
Yeah, minimods used to perform that function exactly. They were essential to track downright rule-breaking maps and perform testing assistance whenever a map moderator needed a team of players.Well, except that there are more map mods needed
1-2 pages is nothing. I remember when it was 20 or whatever pages and I actually had to play maps (not only me of course, but there weren't many other active map reviewers at the time). This meant finding players on battle.net to play some horrible map made by a twelve year old kid who didn't even care about the critique you provide him but instead went on to make another horrible footman wars clone that required 12 players to be properly tested.
The life of a map moderator isn't tough. It used to be.
anyways to be more on-topic, yes map moderators shud skip reviewing and approve/reject based on quality/compliance with rules.
Generally, this.Moderators should moderate and reviewers should review
That will be the system.mod reviews are stupid. the 'official' rating of a hive resource shudnt be determined by a single person, moderator or not. placing significance (eg a director's cut) on something so subjective (ie resource ratings by moderators) is unnecessary and potentially inflammatory. imo, the perfect moderation system is this;
- approved - the map doesn't break any rules and is of sufficient quality
- pending - the map hasnt been reviewed or has been deemed insufficient in quality
- rejected - the map breaks resource rules or it is pending and hasnt been updated for x amount of time after moderation
moderators can still vote, but just like every other user.
i dont think this can be done now, but ralle ought to consider it for hive 2.0. anyways to be more on-topic, yes map moderators shud skip reviewing and approve/reject based on quality/compliance with rules.
I reject this opinion because a single person determined it.mod reviews are stupid. (...)
The system Ghost described existed during the mini-mods' era. When I played maps online with testing teams, I always set the moderator rating to the average of the ratings of all the reviewers — or those who bothered to, which was never Rao Dao Zao's case, for example.Ralle said:The "moderator rating" will go away but be replaced by a two-part rating system:
rating by users, rating by reviewers
Helping out is already a responsibility.For those sucking up to map mods with their help in the maps section or whatever section to get some recognition and possibly be promoted to a real moderator, just stop if you're doing it to get access to some special powers/privileges, it's not that much fun and you'll be an obstacle to the general mood of the website. As a mod you'll be holding a small responsibility and ignoring that would make you a bad user in my book.
I am putting back the traditional mini moderation system. A list of people can say approve/reject with a short message. This is shown on the list of maps. That is all. The automatic system still exists but is disabled.There was a system made by Ralle in parallel with vB in which map moderators could mark posts as reviews. No semi-promotions are necessary.
Before that, we had something else — users voted for a map's approval and map moderators could decide how much a user's vote weighted (in general, not specific to a particular map), e.g. users had 1.0 by default, and we could set their vote weight to 3.0 (basically means it'll count for 3 votes). Once a map gets enough votes, it gets approved (or rejected, depending on the vote). I don't know if Ralle's proposal incorporates any of these notions.
If thats your opinion you should leave this website.
Warcraft as they said are dying...
So no much need effort on moderating since there are only few people who plays wc3..
Not to offense but... a person who makes a map is enough to give him a dc award.. so no need to put a very high standard on wc3 maps since there are now only few players.. and more and more are quit on modding..
give thanks to the people who still modd...
This is a bit off-topic... but just saying my opinion about map moderating..