- Joined
- Sep 11, 2013
- Messages
- 220
Monster Hunter Ultimate Rage
Enjoy natures beauty as you take on the role of a hunter in a world full of giant monsters. Alone or with friends, the choice is yours as you explore a world larger than ever.
This map is a war3 version of Monster Hunter, but I named the monsters differently.
It has similar systems to the ones Monster Hunter has, like Carving, Mining, Fishing, and so and so and so and so.
It is a Multiplayer game (5 players Maximum). I could make it ten, but would be too lazy to do it.
I plan to put 5 to 7 areas. (Depending on the counts of doodads left "-__-)
Each area has 7 to 10 areas (including the base camp).
Areas Planned:
Village: (95% (No House Yet))
Forest: (100%)
Swamp: (100%)
Desert: (0%)
Tundra: (0%)
Volcano: (0%)
Great Desert (For Final Giant Boss) (0%)
-It has a camera system that focuses on your hunter and you may rotate it at any angle.
-You may carve once on all non-boss monsters, 2 - 3 for boss. Depending on its size.
-You may choose any type of weapon you want, like (Katana, Sword and Shield, Gunlance, etc.) But you can only wield one weapon and armor.
-You may forge weapons, armor and items like (Small, medium and large bombs, Shocktraps, etc.)
-It also contains music themes like (MHp3 Battle Themes and Village Theme)
-You may store up to 25 items in the Backpack. (Cannot Store Weapons, Armors and Bombs.)
-You dont gain any level when killing monsters, but you can carve the materials you need to forge greater weapons and armors.
-Each armor has a certain amount of resistance against element damage (Fire,Water,Wind,Thunder,Dragon)
-Each weapon has damage, and its own special way of using it.
[Screen Shots]
Village:
Forest:
Swamp:
First Boss Encountered in (Village Chief Quests):
2nd Boss Encountered in (Village Chief Quests):
CREDITS:
Models: I lost track -_-. I will add them when I finish at least 3 areas.
Triggers: By me, but I got some ideas from other triggers, like the backpack system. But I'm the one who make them in GUI.
Terrain: By me, but I got some ideas from the real Monster Hunter game.
Enjoy natures beauty as you take on the role of a hunter in a world full of giant monsters. Alone or with friends, the choice is yours as you explore a world larger than ever.
This map is a war3 version of Monster Hunter, but I named the monsters differently.
It has similar systems to the ones Monster Hunter has, like Carving, Mining, Fishing, and so and so and so and so.
It is a Multiplayer game (5 players Maximum). I could make it ten, but would be too lazy to do it.
I plan to put 5 to 7 areas. (Depending on the counts of doodads left "-__-)
Each area has 7 to 10 areas (including the base camp).
Areas Planned:
Village: (95% (No House Yet))
Forest: (100%)
Swamp: (100%)
Desert: (0%)
Tundra: (0%)
Volcano: (0%)
Great Desert (For Final Giant Boss) (0%)
-It has a camera system that focuses on your hunter and you may rotate it at any angle.
-You may carve once on all non-boss monsters, 2 - 3 for boss. Depending on its size.
-You may choose any type of weapon you want, like (Katana, Sword and Shield, Gunlance, etc.) But you can only wield one weapon and armor.
-You may forge weapons, armor and items like (Small, medium and large bombs, Shocktraps, etc.)
-It also contains music themes like (MHp3 Battle Themes and Village Theme)
-You may store up to 25 items in the Backpack. (Cannot Store Weapons, Armors and Bombs.)
-You dont gain any level when killing monsters, but you can carve the materials you need to forge greater weapons and armors.
-Each armor has a certain amount of resistance against element damage (Fire,Water,Wind,Thunder,Dragon)
-Each weapon has damage, and its own special way of using it.
[Screen Shots]
Village:
Forest:
Swamp:
First Boss Encountered in (Village Chief Quests):
2nd Boss Encountered in (Village Chief Quests):
CREDITS:
Models: I lost track -_-. I will add them when I finish at least 3 areas.
Triggers: By me, but I got some ideas from other triggers, like the backpack system. But I'm the one who make them in GUI.
Terrain: By me, but I got some ideas from the real Monster Hunter game.
Last edited: