SPAWNERS AND SPAWNED Contestants were to create two models. A spawner and a spawned unit. The combination can be a summoner and its summoned unit, a structure and the minions it spawns/trains, a master and its servant(s), or similar combination of 'creator' and 'created' unit. Download Contest Submissions (Zip) Trying to manipulate the poll in any form is not allowed. If you're aware of ip-sharing with any voter, for any reason, you should contact the staff. Harassment towards others to influence the result will lead to punishment. A neutral recommendation to take part at the poll isn't problematic, though. Voting for yourself is not allowed, and will lead to a malus by 5%. Participating in the poll does not explicitly safe one from being disqualified. Judges are not allowed to vote. You are very welcome to make a short statement what you like the most, so contestants get a bit of public feedback! 1st place: 55 reputation points. 2nd place: 40 reputation points. 3rd place: 25 reputation points. Entry: 5 reputation points. Judge: 5 reputation points. The three winning teams will receive an award icon, representing the winning entry. MiniMage The_Silent Name(s) Entry Resources -Grendel Click Plague Rider and Parasite Worm Arowanna & Stefan.K Click Blood Elf Warlock and Imp Freddyk Click Robot Factory Mythic & ~Nightmare Click Ember Forge & Ember Knight A.R. & PROXY Click High Necromancer & Deathguard Mesh How the mesh looks aesthetically? How are its proportions, its balance and scale? How coherent is polygon distribution? /10 Skin How good is the wrap? Are custom textures appealing? Or how adequate are the in-game chosen textures? Is it blurry/stretched? Do the tones go well together? /10 Animations How natural, smooth and appropriate are the animations? If they're custom, how well are they executed? Do they have physical coherence? Do they have character/personality? If they are imported, how appropriate was the animation choice? How hard is it to relate it to the original in that case? /10 Effects How adequate are the particle/ribbon/etc effects added? Do they contribute to the model? Are they impressing? But are they added in a good measure? Did the model need more? /5 Theme How well do the two models fit each other thematically? Do they complement each other? Is it clear which is the spawner and which is the spawnee? /10 Mechanics How well does the model work in-game? Are the animations recognizable in-game? Does it feature attachments/footprints/collisions/etc? Is it fully selectable? /5 Creativity How original is the general idea? How inventive is the execution? Does it fit the theme? Does it fit WC3 environment? /10 /60 Results calculation Judgement: 70% Poll: 30%FinalScore = (30*Reached_Votes/POSSIBLE_VOTES) + (70*JudgeScore/100) The poll shall begin on 7th October 2019 and conclude on 7th November 2019 GMT (day is included).