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Mini-Texturing Contest - Skeleton Units

Discussion in 'Texturing & Surfacing' started by Heinvers, Aug 22, 2016.

  1. Heinvers

    Heinvers

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    Uplift = to bring something to a higher quality, to elevate, etc.

    I've added a link for explanation of mentioned part.
     
  2. Remixer

    Remixer

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    [​IMG]
    I think that is every unit that is included in the theme.
     
  3. Heinvers

    Heinvers

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    I was about to list them but you got them before I managed to do so. Yes, those are the units permitted to be textured for this theme.

    Think about 67chrome's skeleton skins when pondering on uplift.
     
  4. Edge45

    Edge45

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    So limited only to six. I wish the vulture was included, but I guess its just fleshy. I'll perhaps take a pick on either the Frost Wyrm or Lich.
     
  5. ~Nightmare

    ~Nightmare

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    I might try texturing the Lich or the Skeletal Mage. I'm gonna try. :)
     
  6. aeman

    aeman

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    i might pick skeleton warrior or skeletal orc for something that based on another game
     
  7. Heinvers

    Heinvers

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    Excellent, now get ready and texture something good : )
     
  8. ~Nightmare

    ~Nightmare

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    Work in Progress?
     

    Attached Files:

    • lich.PNG
      lich.PNG
      File size:
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  9. Heinvers

    Heinvers

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    Sweet texture work so far. Be sure to keep us up to date constantly whenever you have time. How about the rest of you guys? Anything you've got going?
     
  10. Remixer

    Remixer

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    Nah. I gave up - couldn't get my head around how the units' wrap work - I'll consider once the skill level of these contests come down a little, so far the amount of experience is way too high for me.
     
  11. Heinvers

    Heinvers

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    Seems that you kind of missed the post I have here. That's exactly what you would need to understand how the wrap works and how you can texture around problems. I can understand if you're afraid to try but think again.
     
  12. Gogetakao

    Gogetakao

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    It will be interesting to see how people are going to crack this, and to me it does looks tuff. Good luck all!
     
  13. Remixer

    Remixer

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    I checked that post and even downloaded those but I still don't understand how the shapes form (for example Skeletal Mage, the skin behind his head has extremely odd functioning - draw a straight line - gonna be weird not so straight line).

    Also, the white lines in those wrap textures are quite blurry.
     
  14. aeman

    aeman

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    work in progress
     

    Attached Files:

  15. Heinvers

    Heinvers

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    Are you going for a drowned sea type of wyrm?

    A word worth putting out: since this type is a min-contest instead of a full blown contest, it will be hosted more often and will take less time. What that means is that we'll not have theme polls and regular polls in order to speed up the process. That also inquires that the texturing will have to be faster for the span of the mini-contest(14 days).

    I'll try concentrating more on mini-contests than regular contests since these take less effort and there seems to be an interval within which people have bursts of activity before going down.

    Have fun~
     
  16. aeman

    aeman

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    i'm thinking of this wyrm when i'm exploring stranglethorn vale in wow
     
  17. Heinvers

    Heinvers

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    Hey @Traggey how are things shaping up for you?
     
  18. Traggey

    Traggey

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    Oh it's coming along :D Will be posting soon!
     
  19. Swan

    Swan

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    That lower half looks really nice.
     
  20. Traggey

    Traggey

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    Alright so here's my first WIP! Man I gotta say the UV mapping on the skeleton is a pure nightmare to work with, SHAME on you Blizzard! SHAME!

    I call him SkeleTron.

    WIP_Post_1.png