- Joined
- Mar 27, 2012
- Messages
- 3,232
The point of this contest would be focusing entirely on the design part of game creation and specifically how to make much from little.
Thus, the limitations:
No object editor.
No imports.
Possibly viable genres:
ORPG(because a large part of content creation is out of the way)
Survival
PvP
Puzzle
Essentially whatever you can make with this limitation.
Clarification:
Any part of unit data that can be changed with triggers is allowed to be changed. The limitation is strictly that the object editor remains untouched. Replacing models of existing units should be disallowed separately.
Enhancing existing abilities through triggers is allowed.
ObjectMerger and any tool that fills the same purpose is disallowed.
Thus, the limitations:
No object editor.
No imports.
Possibly viable genres:
ORPG(because a large part of content creation is out of the way)
Survival
PvP
Puzzle
Essentially whatever you can make with this limitation.
Clarification:
Any part of unit data that can be changed with triggers is allowed to be changed. The limitation is strictly that the object editor remains untouched. Replacing models of existing units should be disallowed separately.
Enhancing existing abilities through triggers is allowed.
ObjectMerger and any tool that fills the same purpose is disallowed.