• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Lumber Mill and Derivatives

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Ujimasa Hojo Presents

Lumber Mill and Derivatives
Edited by Ujimasa Hojo

Lumber Mill (Optimized) Info:

  • Deleted the redundant meshes. Covered some of the holes.
  • Fixed some of the texture wrappings.



  • Uploaded.



  • Deleted the redundant meshes. Covered some of the holes.
  • Fixed some of the texture wrappings.





Lumber Mill (Dalaran) Info:
  • Created a Lumber Mill for Dalaran.



  • Uploaded.



  • Deleted the redundant meshes. Covered some of the holes.
  • Fixed some of the texture wrappings.










Lumber Mill (Elf) Info:
  • Created an Elven version of the Lumber Mill.



  • Deleted the redundant meshes. Covered some of the holes.
  • Fixed some of the texture wrappings.




  • Fixed some of the mesh and texture wrapping.




Lumber Mill (Gilneas) Info:
  • Created a Gilnean version of the Lumber Mill.



  • Uploaded.




Lumber Mill (Ironforge) Info:
  • Created a Lumber Mill which uses the texture for Northrend structures.



  • Uploaded.



  • Deleted the redundant meshes. Covered some of the holes.
  • Fixed some of the texture wrappings.





Lumber Mill (Stormwind) Info:



  • Uploaded.









Lumber Mill (Westfall) Info:
  • Created a farmer version of the Lumber Mill.



  • Uploaded.




Lumber Mill (Wintergarde) Info:
  • Created a snowy version of the Lumber Mill.



  • Uploaded.



  • Deleted the redundant meshes. Covered some of the holes.
  • Fixed some of the texture wrappings.




Keywords:
Research, Supply, Upkeep

Author's Notes and Trivia:
  • Optimized models have built-in portrait animations, fixed bugs (if there were any), additional animation (if applicable). These can be used to serve as a template for alternative skins if you want to keep the original skin and model.
  • Check out Ujimasa Hojo's Maps and Resources Discussions, and Tutorials. Please reply in these threads instead.
  • Check out the map and the model previews at my Youtube, BitChute, DailyMotion, and Rumble Channels as well and hopefully subscribe. Follow me on Twitter.
  • While I do these stuff as a hobby, I suppose it wouldn't hurt to accept donations from our more fortunate Hivers I suppose :p.
    • My PayPal is here.
    • My Patreon is here.
    • My SubscribeStar is here.
Contents

Lumber Mill (Dalaran) (Model)

Lumber Mill (Dalaran) Button (Icon)

Lumber Mill (Elf) (Model)

Lumber Mill (Elf) Button (Icon)

Lumber Mill (Gilneas) (Model)

Lumber Mill (Ironforge) (Model)

Lumber Mill (Ironforge) Button (Icon)

Lumber Mill (Optimized) (Model)

Lumber Mill (Stormwind) (Model)

Lumber Mill (Westfall) (Model)

Lumber Mill (Wintergarde) (Model)

Lumber Mill (Wintergarde) Button (Icon)

Reviews
Misha 2nd May 2013 Moderator's Review: looks cool and works ingame :smile:
16:47, 13th Jun 2013 enjoy: Corresponding resource approved.
Level 16
Joined
Dec 29, 2008
Messages
1,364
Wel northrend tree is ok but what i meant he should use the default map tree texture, then it wouldnt b a problem using it on other maps such as other ppl sugested as a dwarven building, don't u agree?
 

Moderator

M

Moderator

16:47, 13th Jun 2013
enjoy: Corresponding resource approved.
 
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