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LUA question

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Jan 2, 2016
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Is it possible to make a LUA script that creates skills based on bear form, with different models?
I don't want to manually create the skills for every unit that I want to replace.

And even if it's possible to do so - would it be possible to give the right skill to the right unit-type later (when I need it to change)?

And if both of these are possible, can anyone post a script of how would it look like. And maybe a good LUA guide?
 
Level 13
Joined
Jan 2, 2016
Messages
973
I pretty much started following the guide
//! external ObjectMerger w3a Amls A000 anam "Fire" atar 1 "Air,Enemy,Organic,Neutral" amcs 1 15 |
On External call: //! external ObjectMerger w3a Amls A000 anam "Fire" atar 1 "Air,Enemy,Organic,Neutral" amcs 1 15 //===============
Could not be opened was the error
 
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