1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. The Lich King demands your service! We've reached the 19th edition of the Icon Contest. Come along and make some chilling servants for the one true king.
    Dismiss Notice
  5. The 4th SFX Contest has started. Be sure to participate and have a fun factor in it.
    Dismiss Notice
  6. The poll for the 21st Terraining Contest is LIVE. Be sure to check out the entries and vote for one.
    Dismiss Notice
  7. The results are out! Check them out.
    Dismiss Notice
  8. Don’t forget to sign up for the Hive Cup. There’s a 555 EUR prize pool. Sign up now!
    Dismiss Notice
  9. The Hive Workshop Cup contest results have been announced! See the maps that'll be featured in the Hive Workshop Cup tournament!
    Dismiss Notice
  10. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Lord Archimonde

Submitted by FerSZ
This bundle is marked as approved. It works and satisfies the submission rules.
I present to you...
One of the greatest leaders of the legion...
Lord Archimonde! (silent and respectful reverence) :D

I tried to resemble this as much as I could to the design of the original WoW model, So I hope you find it usefull, Enjoy It! :infl_thumbs_up:

Update 1:
- Fixed a little problem with a vertex on the left bracer

Update 2:
- Added New version with WoW animations.
- Added two Eredar Boss versions with team color
Previews
Contents

Lord Archimonde (Model)

Lord Archimonde Portrait (Model)

Archimonde WoW Anims (Model)

Eredar Boss (Model)

Eredar Boss Fel (Model)

Reviews
Archian
Thank you for making this ♥ Although, you made my ass look dreadful. Nawh! Seriously though, excellent model and a very useful one. I dont recall any other Archimonde models that matches this high level of quality. Very nice "wrap job" and tinting...
  1. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,076
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    Hey @FerSZ How long do you usually take to create such a high quality model?

    Edit: Thank you for the Reputation, but this is a serious Question
     
    Last edited: Apr 6, 2017
  2. DaHomieG

    DaHomieG

    Joined:
    Jun 27, 2010
    Messages:
    523
    Resources:
    0
    Resources:
    0
    youre killing me man i cant even-

    5/5 +rep
     
  3. FerSZ

    FerSZ

    Joined:
    May 9, 2016
    Messages:
    113
    Resources:
    13
    Models:
    13
    Resources:
    13
    It depends :) for this model It took me 7 days approximately (Considering that I made this model multiple times trying to improve it) the design took 5 separated days I think, then other stuff (like mesh transport, final retouches, etc) the remaining days. ;)

    Edit: You're welcome, and This is a serious answer
     
    Last edited: Apr 6, 2017
  4. Infernall_xgm

    Infernall_xgm

    Joined:
    Oct 31, 2015
    Messages:
    1
    Resources:
    0
    Resources:
    0
  5. SteakMediumRare

    SteakMediumRare

    Joined:
    Apr 25, 2015
    Messages:
    106
    Resources:
    0
    Resources:
    0
    Noice.

    Looks a ton like what he's looked like over the years in WoW. Those hands though, wee bit big for my tastes.

    4/5
     
  6. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,206
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    this is a carefully re-wrapped WoW model, right? o_O i'm wondering if it could be a lot more optimized..

    edit: and also very cleaned of unnecessary polys already..
     
  7. Lord Siler

    Lord Siler

    Joined:
    Mar 24, 2017
    Messages:
    820
    Resources:
    0
    Resources:
    0
    Very nice model, good job 5/5
     
  8. FerSZ

    FerSZ

    Joined:
    May 9, 2016
    Messages:
    113
    Resources:
    13
    Models:
    13
    Resources:
    13
    Actually not, the whole armor is made from scratch, It's easier to do it from scratch than just re-wrapping wow models with in game textures.
    About the head, Yes I used an already made head from a rip, cause I was too lazy to do another one from scratch, but as you said, it's optimized (removed unnecesary polygons and the form was smoothen) the same with the tail.
    The torso and hands were made from scratch, using as a reference the form of old wow Archimonde, the same with the legs and hooves.
    In summary, I used the original wow model (Archimonde WoD) as a template to give my model the right dimensions, And I do this in all my models because for my map I use WoW animations. But as in this forum, people are not used to WoW animations, I transport the geosets to Wc3 skeletons, so that the model could be a bit more useful for them.
    Wow animations.png
    This is the same model with wow animations.
     
  9. Mister_Haudrauf

    Mister_Haudrauf

    Model Reviewer

    Joined:
    Mar 14, 2014
    Messages:
    1,076
    Resources:
    58
    Models:
    53
    Icons:
    2
    Packs:
    3
    Resources:
    58
    Do you upload the one with the wow animations too?
     
  10. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,907
    Resources:
    1
    Models:
    1
    Resources:
    1
    Wow. Impressive as usual.
     
  11. Skyfira

    Skyfira

    Joined:
    Dec 13, 2013
    Messages:
    147
    Resources:
    1
    Maps:
    1
    Resources:
    1
    As far as wow animations go, ive seen many models on this website that used wow animations. From what I know, ripping models then uploading them is not allowed but, using wow animations for your own custom made models is perfectly acceptable.

    Anyways, another excellent model FerSZ!!
     
  12. Kyrbi0

    Kyrbi0

    Joined:
    Jul 29, 2008
    Messages:
    7,907
    Resources:
    1
    Models:
    1
    Resources:
    1
    "Acceptable", yes. "Appropriate/Fitting"... That's another thing. Not always, but sometimes, I find that WoW animations don't 'mesh' well visually with Wc3 animations; they tend to have a sort of 'rocking/bounce' to them that Wc3 ones don't.
     
  13. Kolossoni

    Kolossoni

    Joined:
    Apr 29, 2010
    Messages:
    52
    Resources:
    0
    Resources:
    0
    Wow this is next level stuff.

    5/5
     
  14. hemmedo

    hemmedo

    Joined:
    Jun 13, 2008
    Messages:
    276
    Resources:
    0
    Resources:
    0
    here's my favorite character from warcraft universe!

    The one that proxy and jesushipster did for me is more like a "wc3" model than this which what I prefer but doesn't change the fact that this is a 5/5 quality product^^.

    Arms/hands are a little bit too big though:)

    And maaaaybe remove that beardish black color below his mouth?^^
     
    Last edited: Apr 7, 2017
  15. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,206
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    well.. the thing with WoW animations is that, aside from having a bouncing and rocking motion, as Kyrbi0 mentioned, they really have waaay too many frames to them, which majorly bogs down the filesize. and, while sometimes it isn't such a big deal, on some models it can really make it unusable. so yeah, if you manage to optimize the animations to shave off a ridiculous amount of filesize, i see no reason why you shoudn't include the WoW-anim models. but that can be tedious and can sometimes bork the model, because they aren't exactly the same format as war3

    anyway.. i'm not sure what on this model can be further cut down in polys, while retaining the current shape, so.. i'd call it.. done and dusted? :)

    ..although.. all those singular, tiny teeth details on the armor could use being made of 2 polys each.. unless you already did that..
     
  16. HungaryMaster (Magyar)

    HungaryMaster (Magyar)

    Joined:
    Aug 9, 2016
    Messages:
    254
    Resources:
    1
    Models:
    1
    Resources:
    1
    O,... i just... i just say this 5/6
     
  17. Stefan.K

    Stefan.K

    Joined:
    Dec 29, 2014
    Messages:
    1,452
    Resources:
    85
    Models:
    85
    Resources:
    85
    Now that you mentioned that you used some mesh part from another rip model I'm dissapointed, really. I don't like when people use some parts from rip models. If you could create the torso and hands from scratch you could have done the same with the head, or just use original head of Archimonde in Warcraft III and edit it. Just my opinion. For me the head looks way too small and the hands are huge, it could be done better..
    Edit: Now I have doubts that you didn't completely made your previous models from scratch.
     
  18. Zak17

    Zak17

    Joined:
    Aug 4, 2011
    Messages:
    66
    Resources:
    0
    Resources:
    0
    Silent and respectful reverence? I think you mean just straight up awkward silence as he molests yet another tree. Poor Nordrassil, his/her scars still haven't fully healed. That monster!!!!
     
  19. Neruvatar

    Neruvatar

    Joined:
    Nov 25, 2014
    Messages:
    500
    Resources:
    1
    Maps:
    1
    Resources:
    1