Current Version: 0.1.4 !
Current Downloadable version 0.1.4 !
Protection Status: Unprotected! (And will stay so!)
The next downloadable version should be available at version: 0.1.5
Link to the github repository:
GitHub - devastedworld/Life-of-a-Settler
Link to the trello page:
Trello
The github repository allows for an easy way of sharing new versions of the map. Fear not, some milestones will be released the regular way. But all the in-between versions and older versions will be kept on the repository. As for the trello page, it provides a really great way to present to, once again you, the players an easy way to follow the current development progress.
Note that this does not mean that the current development rate will be increased. It will stay the same. But I provide such links to help the players keep track of what is in the map and what is to be in soon without having to search through tens of pages.
Story:
A new version is on the way, I cannot guaranty that it will come out any soon.
Credits:
I would like to say a special Thank You to those great people who took some of their time to help me make this map. Either it was a little help or a bigger one, they did a huge difference on making this map and getting it done faster than if I was alone making it.
Directive255 - Helping a lot with the feedbacks.
PartumCreed - Reminding me that I had this project still undone.
Screenshots:
(To Be Updated with the new content once ready.)
Demo and pre-releases:
Updates (Done and fixed):
1. Started the map and few triggers.
2. Added a river and few trees.
3. Added Wheat.
4. Added the first city.
5. Added in-game music. (Currently making a new custom one.)
6. You declare war to the city which you hit a guard. (Don't hit the guards

7. Added new buildings to the settler.
8. Added slaves.
9. Added animals.
10. Added the first version of the story.
11. The whole city now attack when you attack them. (Still don't hit the guards if you want to survive

12. The settler will now be concidered as a "Hero" (Version 0.0.8 and higher.)
13. First version of wifes added. (Version 0.0.6 and higher.)
14. Added chickens with income related to the number of living chickens you own.
15. You now need to be an adult to get a wife!
16. You can now be an adult!
17. Cleaned out some trees from the first city.
18. The map will be unprotected for now.
19. You can now choose your spawn point.
20. You can now get guards at the Barrack.
21. You can now build a Barrack.
22. The cities now sends units to each others.
23. The AI is now working. (Need few fixes but, the main triggers works greatly.)
24. Cleaned some useless triggers and disabled some because they are not done.
(More will be added soon)
25. Made the left side of the map less empty.
26. Started the Cataclysm triggering. (May take longer because it's really hard to make with basic triggers...)
27. Fixed the Races and some of the triggers. (Fixed some triggers to fit the other changes.)
28. Disabled the cities army spawns until reworked. (They generated lag after getting stuck somewhere. I have to remake that system to provide a stronger foundation for the AI.)
29. Removed the chickens. (They were way too overpowered and gave way too much golds too fast.)
30. Update to the terrain. Added an infected area blocked off by rocks. Still trying to figure out where everything will go and how to implement them correctly.
Attachments
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