- Joined
- Dec 25, 2010
- Messages
- 972
sounds good, i will take it
@Foxhound: ended your request, hope you like...
Thanks
I'll try it out latter
When i finish Dragonborn DLC
sounds good, i will take it
@Foxhound: ended your request, hope you like...
First, your restrictions are a bit hard to understand, please, explain them a bit more.Im making an ORPG i need something like
Primary Attribute: More strength then agi
Hero Model: im making orpg with attachments
Map Theme: World of Warcraft
Map Kind: ORPG
Number of Spells: How much you want
Number of Normal Spells: how much u want
Number of Ultimates: no ultimate
Restrictions: Give it a few unique names , UNIQUE EPIC magics with EPIC Models
Example
i dont know the name yet of the spell but heres the effect
Sends up a missile in the air ( dont know yet what missile XD) Making a green pentagram on the ground dealing x3 strength damage on impact and dealing x1 str damage in the next 8 sec in the pentagram ( ofc only damages unit in the pentagram(onlyenemys))
Heals The (hero ) for 30% of damage dealt instantly when damage maded by this spell
i wanna he to be like some paladin warrior full of blood xDD so please give oyur best![]()
Primary Attribute: Strength
Hero Model: http://www.hiveworkshop.com/forums/...228779/?prev=search=cave%20goblin&d=list&r=20
Map Theme: Medieval/Warcraft
Map Kind: Hero Arena
Number of Spells: 5
Number of Normal Spells: 4
Number of Ultimates: 1
Restrictions: All custom icons. Please also add a background story for the hero.
Well in my game u can play same class with a lots of classes example warrior can be human , orc , undead and troll .. its the all races i have now soon i will get dwarf orpg so basicly i need a class and i need 1 class what well give me 5 balanced spells but dont balance the strength and all my map on level 60 u will have around 1200-1600 health with full gear so u get the point dont make to it have a lot of str and that so kinda some blood warrior spells not too much but there is assasinton and damage in it so i hope this is enough informations?I cant understand it, specify the total number of heroes you need and the number of STR attributes and AGI attributes. Hero Model should show a link/image of the 3D model of the hero, while you placed ORPG w/ attachments. Please do repeat your request format![]()
Redo your request format.
For GaAg0
Aleria Forestwatcher - AGI
|
Abilities:
![]() Pin Down - Point Target The caster fires off a magical arrow at the target point, dragging the first unit it hits with it and dealing damage to it. Upon colliding with a debris, the arrow is attached into it, pinning the affected unit for 1 - 1.5 seconds. Range: 450 Cooldown: 14-24 seconds Notes: The pinning down is counted as a stun. ![]() Flora and Fauna - Passive After a certain effect resolves, the caster summons a friendly creature at the point of her next attack. The summoned creature is uncontrollable and follows the caster and attacks the same units as the caster. Effects are as follows: - Critical Strike - Summons a Spirit Wolf with high base movement speed, moderate attack damage, low health and with Critical Chance. - Stun/Slow - Summons a Spirit Bear with low base movement speed, moderate attack damage and high health with Bash. - Dodge/Area Reveal/Invisibility - Summons a Spirit Hawk with a very high base movement speed, no attack damage and moderate health with True Sight. - Increased Attack/Movement Speed - Summons a Spirit Pig with moderate movement speed, low attack damage and moderate health but with a high attack speed. Range: 0 Cooldown: 60 seconds Notes: Has a cooldown. Cannot summon a creature unless the cooldown is off and the creature lasts for half the cooldown duration. ![]() Evergreen - Area Target The caster cloaks the whole target area in a natural blend, turning all allied units in the area invisible as long as they are in a certain radius within the caster and as long as they are in land. The overall duration lasts for a moderate time duration. Range: # Cooldown: # seconds Notes: Notes come here about the ability if required, else remove it! ![]() Ultimate: Bark Creep - No Target For a moderate duration, the caster gains an increased attack speed. Also, every hit that lands to her foes summons a Forest Spirit in front of them, having no attack but taunting the enemy to attack them. Only one Forest Spirit may be summoned per enemy hit and all Forest Spirits disappear after the duration is over. Range: 0 Cooldown: 120 seconds Notes: Forest Spirits cannot flee, can easily be killed and have 0 Attack Damage. |
Ah yes! I forgot about it. The Blood Knight needs finishing and the Ranger needs icons right?
![]() Bellatrix, The Wind's Embrace - AGIHero Arena |
Lore:
One of the last of the Aureans, the Wind Nomads of the North. She was born in the thousand-year anniversary of the fall of Dominimbus; a city that floated in the skies of Northern Azeroth always riding the winds, the home to her ancestors. The Aureans where a very wise and quiet people, known for their snow-like white skin and their bright, colorful eyes.Named after the last Aurean ruling Matriarch, who died at age 240 helping her people escape as the city slowly crumbled into the Northern Ocean. Bellatrix was born to a human father and a half-aurean mother in the Storwind's slums. Ever since a child, she's shown a marked sense of justice and an unbeatable courage. Being that her family was numerous and never had enough to eat, Bellatrix often visited the markets in what she called her "raiding runs". She easily developed agility and quick reflexes needed to rob the market stands and escape the angry guards and merchants. She was not the only thief from the slums, though. Many robbed like her, out of need, but most did it out of pure malice and greed. Soon, the slums became populated by those who also hid from the law and the kidnapping of a rich man's daughter was the straw that broke the camel's back. The King's personal guard itself came down to the slums and cleared it out by force. In the process, Bellatrix's mother was killed and she was separated from the rest of her family during the escape; never to see them again. Forcefully, she was thrown alone into the harsh, real world. She survived doing what she knew best, robbing and fighting. Her sense of Justice grew stronger yet twisted. At age 18, not many years ago, she discovered her aurean heritage in the form of wind-based powers and abilities. Not long after, she was mastering them. This sparked a revolution in her heart and mind. Used to be just a traveller or a common thief, suddenly, she was more; the nimblest fighter in all of Lordaeron and, possibly, the last descendant of a long dead, proud and utopic civilization. Justice had to be made. Her people, extinct and forgotten, had to be remembered and honored as it was due. Her mother had to be avenged. With a newfound purpouse, Bellatrix brings justice upon the wicked murderers and law enforcers alike, she's jury, judge and executioner and the might of the Aureans will be brought back to replace the chaotic laws of men. |
Number of Heroes: 2
Number of Heroes with Intelligence Primary Attribute: None
Number of Heroes with Strength Primary Attribute: 1
Number of Heroes with Agility Primary Attribute: 1
Map Theme: Warcraft
Map Kind: Campaign
Number of Spells Per Hero: 4
Number of Normal Spells Per Hero 3
Number of Ultimates Per Hero: 1
Restrictions: Both heroes are blood elves, the strength hero is a Blood Knight, so the spells should be holy and fire themed. It would be nice if one spell is a healing spell. He has a model that uses the Blademaster's animations.
The agility hero is a Ranger, so her spells should be arrow-themed and maybe some kind of summon.
Looking forward to see if it'll get done![]()
Taken, was quite unactive since Foxhound made my cry, but i am at charge now (just joking, DJ plz don´t kill my you´re the boss PLZZZ D