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Kevin Sludge

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Contents

Kevin Sludge (Campaign)

Reviews
VGsatomi: Approved. Nice variety of things to do, however the campaign is a bit slow to start.

Moderator

M

Moderator

VGsatomi: Approved. Nice variety of things to do, however the campaign is a bit slow to start.
 
Level 3
Joined
Jun 22, 2007
Messages
37
It was fun, the invention maker was very nice, but there were many things that made it bad. For example, taking away items every mission gets incredibly aggravating, please use a hero cache. It was great having a few people voiced in chapter 7, but why no one else? Also, the battles are incredibly slow and boring, you might want to find a new system. A chapter five came with this campaign.. Corrupt! ...Overall, it was fun, but you should spend more time on it. It had great story and terraining.
 
Level 2
Joined
Jan 13, 2009
Messages
10
Erm why i can't play this game... i mean i done tutores on this game then i start playing first mision and i can't see character.. that kevin slug.... do i need downloade samthing?
 

deepstrasz

Map Reviewer
Level 73
Joined
Jun 4, 2009
Messages
19,706
You're mostly doing the same thing, going in a linear fashion to kill units on the map. Although the item combination system may seem interesting at first, it's actually annoying especially in the last level where time is of the essence.

lev2:
-units selected during cinematic mode
-items only combine if in a specific order in the inventory...
-a gun that shoots red lightning?
-Wind Walk was still in effect during the following scene

lev3:
-black mask not enabled
-the horse is invulnerable
-Camouflage's description looks broken when trying to learn the spell
-meeting a Footman behind enemy lines?
-the items Tent and Fire do not explain what they do
-destroying a gigantic gate all by himself? Then a whole solid rolling stone
-the Statistrap doesn't do anything
-what was the point to go alone if then you meet all of them?

lev4:
-again, they're letting him alone
-Pig with Fire Meat looks like a green square on F10
-again, troops behind enemy lines that even built a tower... They do not follow the hero after he destroys the gate. They don't even help out with that
-trying to put out a fire takes damage...
-Classic Gun's description is also awkward
-Fire with Meat's abilities change places either on Load or every time one's built
-you can't control an army with a locked camera...
-suddenly Kevin is a sergeant

lev5:
-he was writing a letter on the ship? That would have taken ages to be received

lev6:
-the Storyteller looks like a Spell Breaker
-why would undead hold captives?
-trees can't be attacked in this level
-Sheep item looks like a grave and the Bottle looks like a Barrel on the ground
-creating a Vegetarion Stofe is more expensive than making a Tent
-a sign with how to make an Omlette? Who would leave that?
-side fire traps don't deal damage
-our hero cuts through solid ice!
-the two last cinematic scenes have a double enabling of the cinematic fade (black flashes)

lev7:
-so, Kevin could cut through ice no problemo but the undead need time to do so?
-I chose Poison Dagger level 4 not Light Sword level 2...
-Black Magic Flames are exactly Crypt Fiends...
-Leaves' icon looks like a green square on F10, pause or in the inventories of units not owned by the player
-"can you find my book between these rocks?" Really???
-the horse disappeared in the scene when meeting Alfred
-it takes months to build a ship... Why do they think the Firelord can't just blow that one too, like a god?
-there's no way to beat the Firelord with low health and mana after fighting the Elementals
 
Level 5
Joined
Nov 29, 2017
Messages
82
Good campaign, the crafting system is fun, but the start of the campaign feels so slow, a bad thing was about the hero that resets every mission, totally changing my spells, tho it was very creative to always look for an excuse to empty Kevin's inventory after every mission.
The story is entertaining and fun, and the voiced acting on the final mission spooked me :).
It was well made, I didn't find a single bug
Played it on 1.21b
 
Level 9
Joined
Dec 29, 2017
Messages
167
Mission 1:
Spelling mistakes during the narration part. Why are there trees growing on roads.... UNSKIPPABLE CUTSCENES.

MIssion 2:
*cummon* lmao. Cooking class in an army i love it. Why fist fight? Wouldn't they at least give him a sword or smth. Why... why lock camera. This is the worst option Blizzard added. Captain thanks us twice. well done and then good done. Finger of death animation for shooting...?

Mission 3:
Why is it called chapter 1? You can kill discount sylvanus. *don't let pain die* Pain stomps bro. Why couldn't the foot soldier have a more unique look? SInce he is a hero after all.

Mission 4:
I just realized camouflage is just wind walker. Does our hero cost food? Replinish mana from fire pit is instant. Salad is at unreachable place. Gotta say though this promotion thing is nice. Also why make us control an army when locking camera? Come on man.

MIssion 5:
(I forgot to type so i don't remember lol)

MIssion 6:
I liked it but it was a bit to difficult.

Mission 7:
Probably the best mission

Overall:
I surprisngly liked it. Good thing i don't care about the story cuz its not great lol. Though i did get curious about pain. I think there is enough gimmick to barely classify it as 3/5. Though i had to cheat for some parts
 
Level 7
Joined
Jan 28, 2018
Messages
67
Here's the full (and quick) playthrough. Though this old campaign has its downsides, at least it still has somewhat a charm.
Anyways, Chapter 5 is not corrupt, it's just that its button leads to nothing so you can either fix it in the editor or complete Chapter 4 instead.
 
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