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Are Sludge animations satisfactory? If not, what animation set would you suggest? I can make a mesh and map it to in game textures, but then I'll need to map it to wc3 animations.
Are Sludge animations satisfactory? If not, what animation set would you suggest? I can make a mesh and map it to in game textures, but then I'll need to map it to wc3 animations.
Okay, so my idea is this:
1) I Make a somewhat smoother mesh for it
2) Make the outer mesh translucent
3) Add some stuff inside of it that's seen through the transculent mesh
4) Rig it to Sludge Animations
Okay, so my idea is this:
1) I Make a somewhat smoother mesh for it
2) Make the outer mesh translucent
3) Add some stuff inside of it that's seen through the transculent mesh
4) Rig it to Sludge Animations
Well, I kinda religiously use in game textures, so I don't really care about that. But if he makes a really really good skin that the model doesn't do it justice, I will consider wrapping a new model to it.
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