- Joined
- Jun 20, 2011
- Messages
- 55
Is there any way to Voodoo Revive a Troll?
(66 ratings)
The only thing you can do currently is quit the game after saving and then load the saved game. From there you can save ONE TIME again.any ideas in multiple saves
As the TOOLTIP says you have to ATTACK trees to cut them. Since you are attacking doodads you have to order your unit to attack, so either you use the ATTACK ability or the hotkey (A). Rightclick only works with units if they are hostile.I can cut trees, but I don't actually know how to do that(where to click), I tried everything and failed every time..
Works perfect for everyone else with 1.26 TFT. Please provide information about what version you have downloaded or how the map doesn't work.I just downloaded Jungle Trolls to play again after 1 year. For my disappointment, the map didnt work for 1.26 patch ...
sadly? you should be proud and happy that your map is really popular and ppl try to unprotect it and use cheats xDSadly, at Epicwar there can be found some fake versions of the map. If you want to be sure, download it from here or from the official site.
lol i wasn't actually offering to create a supporter signature, more like offering to help you choose background, borders etc. but sure i could try to make a supporter signature since i have A LOT of free timeThanks, xorkatoss : ))
Yes, it would be nice to have such a signature link and if you make one, I'd gladly use it. I actually thought it wasn't allowed here (strange thought, because I've seen many signatures, but never played attention).
I'd even need two - one for the site and one for the Facebook page (especially as ElloElloEllo made it - Frollbook in the Wiki page)
oh ok thnx for the infoVex's Optimizer is already used, it won't prevent people from unprotecting the map and adding cheats.
Already thought about the problem with the groupsize, in the long run maybe an IRC Channel is preferreable.
Second Jungle Trolls Group
Group 1 ID: 54838
Group 2 ID: 60727
Why hasnt this been updated for so long? is it going to be a really long new update or have you just run out of Ideas![]()
jajajajajajaja!clockwork2, tanks? It would be silly. But I plan to make an invention for Airplane! It would require 2 Engines, 5 Wood and 2 bronze.
...Just joking : ))
OMG I LOVE ALL OF YOUR IDEAS! They are perfectHello,
here are some suggestions that may help improve the map:
1. Forge and cauldron:
to be more realistic they should be used when fired by tinder/stick/oil/fuel giving them different energy / heat time. (Currently they provide infinite heat/cook for entire game, both are not affected by rain/wind and this removes the effects of weather. Also cooking is done without need for energy source).
They can be made as upgrade to the firecamp (can be placed directly on it or firecamp can be included in recipe).
Forge can be made to cook meat as firecamp.
Cauldron can provide heat when it is on and in this way some classes can use only cauldron or forge in early game for combined heat / cooking.
2. New things:
*Bottle:
It can be used for storing mineral water / hot water from cauldron and to restore heat / energy / life. Quest for mana stone can be completed with this bottle instead of trout. It can have 3 - 5 charges and can be smelted in forge. Also it can store some potions but maybe some option for load unload (disassemble) has to be implemented to be effective.
*Horse:
Horse model can be implemented. In order not to be infinite it can have 3 levels and use energy as all animals (levels can affect slots on the horse- 3/4/6). The troll merchant can have some small stables around to sell horses and deer. Or some reward from troll chief can give horse unit.
Note: to prevent sitting at base and gathering all map items with horse / deer their inventory can be made to be used only when next to a troll (if it is not too much modifications of triggers).
*Venom:
Slow poison venom can be dropped from poisonous frogs.
Also some energy draining venom from mushrooms or thorns(vines) can be created.
Combinations of health / energy / slow poison can be made in cauldron.
Sarbacane is currently used only with fish bone/venom. Some darts can be made from bone or the poisonous vines can provide some ammo.
*Troll merchant:
It could be useful if there is a possibility to buy some skins from the troll merchant, but only if they have been sold from other trolls (if you sell a skin in merchant shop it goes to the troll merchant in center of map).
Also visible location around troll chief and merchant to be less in range so not to show when other trolls are using them.
*Traps:
Traps should remain visible and still active after triggered and they can be destroyed / packed by owner. Envenom can be used on traps too.
*Iron dagger/spear
Critical hits on daggers can be made with higher chance and less multiply so not to have too high critical.
*Dust of appearance:
can be smelted in forge or tannery.
*Torches and firecamps can provide passive neutral light and invisible units within range should be revealed to all. Also they should be neutral and can be packed (put fire out) by all trolls after some channeling (10 seconds).
Enjoy the summer![]()
no idea what you are talking about, I'm in Garena Group: Jungle Trolls 2(ID:60727) and people are always eager to play theresadly there is not that much players who play this awesome map. but you can find some solid JTR players here and in sites.google.com/site/jungletrolls . there is also a "jungletroll" group in garena that you can join.
no idea what you are talking about, I'm in Garena Group: Jungle Trolls 2(ID:60727) and people are always eager to play theresadly there is not that much players who play this awesome map. but you can find some solid JTR players here and in sites.google.com/site/jungletrolls . there is also a "jungletroll" group in garena that you can join.
wonderfulOh it's nice to hear. anyway, i haven't played this game for a long time.
and im glad the community grows more and more.